AllHumanHaveComboOf30OrMoreMisses -> GetMinimumMissCombo
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@@ -310,12 +310,12 @@ bool StageStats::PlayerHasHighScore( PlayerNumber pn ) const
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return false;
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}
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bool StageStats::AllHumanHaveComboOf30OrMoreMisses() const
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int StageStats::GetMinimumMissCombo() const
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{
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int iMin = INT_MAX;
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FOREACH_HumanPlayer( p )
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if( m_player[p].m_iCurMissCombo < 30 )
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return false;
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return true;
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iMin = min( iMin, m_player[p].m_iCurMissCombo );
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return iMin;
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}
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// lua start
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