AllHumanHaveComboOf30OrMoreMisses -> GetMinimumMissCombo

This commit is contained in:
Glenn Maynard
2007-05-30 20:03:12 +00:00
parent 3f6b99b589
commit 391b708820
3 changed files with 6 additions and 6 deletions
+1 -1
View File
@@ -1722,7 +1722,7 @@ void ScreenGameplay::Update( float fDeltaTime )
// update give up
//
bool bGiveUpTimerFired = !m_GiveUpTimer.IsZero() && m_GiveUpTimer.Ago() > 2.5f;
bool bAllHumanHaveComboOf30OrMoreMisses = STATSMAN->m_CurStageStats.AllHumanHaveComboOf30OrMoreMisses();
bool bAllHumanHaveComboOf30OrMoreMisses = STATSMAN->m_CurStageStats.GetMinimumMissCombo() >= 30;
if( bGiveUpTimerFired || (FAIL_AFTER_30_MISSES && bAllHumanHaveComboOf30OrMoreMisses) )
{
STATSMAN->m_CurStageStats.m_bGaveUp = true;