Profile HTML stats overhaul
This commit is contained in:
+7
-507
@@ -24,9 +24,10 @@
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#include "Course.h"
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#include <time.h>
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#include "ThemeManager.h"
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#include "Bookkeeper.h"
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#include "CryptManager.h"
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#include "PrefsManager.h"
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#include "ProfileHtml.h"
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#include "ProfileManager.h"
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//
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// Old file versions for backward compatibility
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@@ -47,14 +48,10 @@ const int SM_390A12_COURSE_SCORES_VERSION = 8;
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#define CATEGORY_SCORES_XML "CategoryScores.xml"
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#define SONG_SCORES_XML "SongScores.xml"
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#define COURSE_SCORES_XML "CourseScores.xml"
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#define STATS_HTML "stats.html"
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#define STYLE_CSS "style.css"
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#define DEFAULT_PROFILE_NAME ""
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#define STATS_TITLE THEME->GetMetric("ProfileManager","StatsTitle")
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void Profile::InitGeneralData()
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{
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@@ -989,510 +986,13 @@ void Profile::DeleteCategoryScoresFromDirSM390a12( CString sDir ) const
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void Profile::SaveStatsWebPageToDir( CString sDir ) const
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{
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const Profile* pProfile = this;
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CString fn = sDir + STATS_HTML;
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LOG->Trace( "Writing %s ...", fn.c_str() );
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//
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// Open file
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//
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RageFile f;
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if( !f.Open( fn, RageFile::WRITE ) )
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if( m_bIsMachineProfile )
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{
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LOG->Warn( "Couldn't open file '%s'", fn.c_str() );
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return;
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SaveMachineHtmlToDir( sDir, this );
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// SavePlayerHtmlToDir( sDir, this, PROFILEMAN->GetMachineProfile() ); // remove this when done debugging
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}
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//
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// Gather data
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//
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vector<Song*> vpSongs = SONGMAN->GetAllSongs();
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vector<Steps*> vpAllSteps;
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map<Steps*,Song*> mapStepsToSong;
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else
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{
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for( unsigned i=0; i<vpSongs.size(); i++ )
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{
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Song* pSong = vpSongs[i];
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vector<Steps*> vpSteps = pSong->GetAllSteps();
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for( unsigned j=0; j<vpSteps.size(); j++ )
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{
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Steps* pSteps = vpSteps[j];
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if( pSteps->IsAutogen() )
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continue; // skip
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vpAllSteps.push_back( pSteps );
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mapStepsToSong[pSteps] = pSong;
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}
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}
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SavePlayerHtmlToDir( sDir, this, PROFILEMAN->GetMachineProfile() );
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}
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vector<Course*> vpCourses;
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SONGMAN->GetAllCourses( vpCourses, false );
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//
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// Calculate which StepTypes to show
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//
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vector<StepsType> vStepsTypesToShow;
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{
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for( StepsType st=(StepsType)0; st<NUM_STEPS_TYPES; st=(StepsType)(st+1) )
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{
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// don't show if there are no Steps of this StepsType
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bool bOneSongHasStepsForThisStepsType = false;
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for( unsigned i=0; i<vpSongs.size(); i++ )
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{
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Song* pSong = vpSongs[i];
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vector<Steps*> vpSteps;
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pSong->GetSteps( vpSteps, st, DIFFICULTY_INVALID, -1, -1, "", false );
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if( !vpSteps.empty() )
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{
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bOneSongHasStepsForThisStepsType = true;
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break;
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}
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}
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if( bOneSongHasStepsForThisStepsType )
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vStepsTypesToShow.push_back( st );
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}
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}
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//
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// Print HTML headers
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//
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{
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f.PutLine( "<html>" );
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f.PutLine( "<head>" );
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f.PutLine( "<META HTTP-EQUIV=\"Content-Type\" Content=\"text/html; charset=UTF-8\">" );
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f.PutLine( ssprintf("<title>%s</title>", STATS_TITLE.c_str() ) );
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f.PutLine( ssprintf("<link rel='stylesheet' type='text/css' href='%s'>",STYLE_CSS) );
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f.PutLine( "</head>" );
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f.PutLine( "<body>" );
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}
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#define PRINT_SECTION_START(szName) f.Write( ssprintf("<h2><a name='%s'>"szName"</a> <a href='#top'>(top)</a></h2>\n", szName) )
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#define PRINT_SECTION_END f.Write( "\n" )
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#define PRINT_DIV_START(szName) f.Write( ssprintf("<div class='section1'>\n" "<h3>%s</h3>\n", szName) )
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#define PRINT_DIV_START_ANCHOR(uAnchor,szName) f.Write( ssprintf("<div class='section1'>\n" "<h3><a name='%u'>%s</a></h3>\n", (unsigned)uAnchor, szName) )
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#define PRINT_DIV_END f.Write( "</div>\n" )
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#define PRINT_DIV2_START(szName) f.Write( ssprintf("<div class='section2'>\n" "<h3>%s</h3>\n", szName) )
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#define PRINT_DIV2_START_ANCHOR(uAnchor,szName) f.Write( ssprintf("<div class='section2'>\n" "<h3><a name='%u'>%s</a></h3>\n", (unsigned)uAnchor, szName) )
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#define PRINT_DIV2_END f.Write( "</div>\n" )
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#define PRINT_LINK(szName,szLink) f.Write( ssprintf("<p><a href='%s'>%s</a></p>\n",szLink,szName) )
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#define PRINT_LINE_S(szName,sVal) f.Write( ssprintf("<p>%s = <b>%s</b></p>\n",szName,sVal.c_str()) )
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#define PRINT_LINE_B(szName,bVal) f.Write( ssprintf("<p>%s = <b>%s</b></p>\n",szName,(bVal)?"yes":"no") )
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#define PRINT_LINE_I(szName,iVal) f.Write( ssprintf("<p>%s = <b>%d</b></p>\n",szName,iVal) )
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#define PRINT_LINE_RANK(iRank,sName,iVal) f.Write( ssprintf("<p><b>%d</b> - %s (%d)</p>\n",iRank,sName.c_str(),iVal) )
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#define PRINT_LINE_RANK_LINK(iRank,sName,szLink,iVal) f.Write( ssprintf("<p><b>%d</b> - <a href='%s'>%s</a> (%d)</p>\n",iRank,szLink,sName.c_str(),iVal) )
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//
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// Print table of Contents
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//
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{
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CString sName =
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pProfile->m_sLastUsedHighScoreName.empty() ?
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pProfile->m_sName :
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pProfile->m_sLastUsedHighScoreName;
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time_t ltime = time( NULL );
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CString sTime = ctime( <ime );
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f.Write( ssprintf("<h1><a name='top'>%s for %s - %s</a></h1>\n",STATS_TITLE.c_str(), sName.c_str(), sTime.c_str()) );
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PRINT_DIV_START("Table of Contents");
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PRINT_LINK( "Statistics", "#Statistics" );
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PRINT_LINK( "Popularity Lists", "#Popularity Lists" );
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PRINT_LINK( "Difficulty Table", "#Difficulty Table" );
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PRINT_LINK( "High Scores Table", "#High Scores Table" );
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PRINT_LINK( "Song/Steps List", "#Song/Steps List" );
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PRINT_LINK( "Bookkeeping", "#Bookkeeping" );
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PRINT_DIV_END;
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}
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//
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// Print Statistics
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//
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LOG->Trace( "Writing stats ..." );
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{
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PRINT_SECTION_START( "Statistics" );
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// Memory card stats
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{
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PRINT_DIV_START( "This Profile" );
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PRINT_LINE_S( "Name", pProfile->m_sName );
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PRINT_LINE_S( "LastUsedHighScoreName", pProfile->m_sLastUsedHighScoreName );
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PRINT_LINE_B( "UsingProfileDefaultModifiers", pProfile->m_bUsingProfileDefaultModifiers );
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PRINT_LINE_S( "DefaultModifiers", pProfile->m_sDefaultModifiers );
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PRINT_LINE_I( "TotalPlays", pProfile->m_iTotalPlays );
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PRINT_LINE_I( "TotalPlaySeconds", pProfile->m_iTotalPlaySeconds );
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PRINT_LINE_I( "TotalGameplaySeconds", pProfile->m_iTotalGameplaySeconds );
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PRINT_LINE_I( "CurrentCombo", pProfile->m_iCurrentCombo );
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PRINT_DIV_END;
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}
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// Num Songs Played by PlayMode
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{
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PRINT_DIV_START( "Num Songs Played by PlayMode" );
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for( int i=0; i<NUM_PLAY_MODES; i++ )
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PRINT_LINE_I( PlayModeToString((PlayMode)i).c_str(), pProfile->m_iNumSongsPlayedByPlayMode[i] );
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PRINT_DIV_END;
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}
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// Num Songs Played by Style
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{
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PRINT_DIV_START( "Num Songs Played by Style" );
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for( int i=0; i<NUM_STYLES; i++ )
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{
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Style style = (Style)i;
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const StyleDef* pStyleDef = GAMEMAN->GetStyleDefForStyle(style);
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StepsType st = pStyleDef->m_StepsType;
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if( !pStyleDef->m_bUsedForGameplay )
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continue; // skip
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// only show if this style plays a StepsType that we're showing
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if( find(vStepsTypesToShow.begin(),vStepsTypesToShow.end(),st) == vStepsTypesToShow.end() )
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continue; // skip
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PRINT_LINE_I( pStyleDef->m_szName, pProfile->m_iNumSongsPlayedByStyle[i] );
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}
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PRINT_DIV_END;
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}
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// Num Songs Played by Difficulty
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{
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PRINT_DIV_START( "Num Songs Played by Difficulty" );
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for( int i=0; i<NUM_DIFFICULTIES; i++ )
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PRINT_LINE_I( DifficultyToString((Difficulty)i).c_str(), pProfile->m_iNumSongsPlayedByDifficulty[i] );
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PRINT_DIV_END;
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}
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// Num Songs Played by Meter
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{
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PRINT_DIV_START( "Num Songs Played by Meter" );
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for( int i=MAX_METER; i>=MIN_METER; i-- )
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PRINT_LINE_I( ssprintf("%d",i).c_str(), pProfile->m_iNumSongsPlayedByMeter[i] );
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PRINT_DIV_END;
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}
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PRINT_SECTION_END;
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}
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//
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// Print Popularity Lists
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//
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{
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PRINT_SECTION_START( "Popularity Lists" );
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// Songs by popularity
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{
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unsigned uNumToShow = min( vpSongs.size(), (unsigned)100 );
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SortSongPointerArrayByMostPlayed( vpSongs, this );
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PRINT_DIV_START( "Songs by Popularity" );
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for( unsigned i=0; i<uNumToShow; i++ )
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{
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Song* pSong = vpSongs[i];
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PRINT_LINE_RANK_LINK( i+1, pSong->GetFullDisplayTitle(), ssprintf("#%u",(unsigned)pSong).c_str(), this->GetSongNumTimesPlayed(pSong) );
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}
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PRINT_DIV_END;
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}
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// Steps by popularity
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{
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unsigned uNumToShow = min( vpAllSteps.size(), (unsigned)100 );
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SortStepsPointerArrayByMostPlayed( vpAllSteps, this );
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PRINT_DIV_START( "Steps by Popularity" );
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for( unsigned i=0; i<uNumToShow; i++ )
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{
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Steps* pSteps = vpAllSteps[i];
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Song* pSong = mapStepsToSong[pSteps];
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CString s;
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s += pSong->GetFullDisplayTitle();
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s += " - ";
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s += GAMEMAN->NotesTypeToString(pSteps->m_StepsType);
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s += " ";
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s += DifficultyToString(pSteps->GetDifficulty());
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PRINT_LINE_RANK_LINK( i+1, s, ssprintf("#%u",(unsigned)pSteps).c_str(), pProfile->GetStepsNumTimesPlayed(pSteps) );
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}
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PRINT_DIV_END;
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}
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// Course by popularity
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{
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unsigned uNumToShow = min( vpCourses.size(), (unsigned)100 );
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SortCoursePointerArrayByMostPlayed( vpCourses, this );
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PRINT_DIV_START( "Courses by Popularity" );
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for( unsigned i=0; i<uNumToShow; i++ )
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{
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Course* pCourse = vpCourses[i];
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PRINT_LINE_RANK_LINK( i+1, pCourse->m_sName, ssprintf("#%u",(unsigned)pCourse).c_str(), pProfile->GetCourseNumTimesPlayed(pCourse) );
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}
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PRINT_DIV_END;
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}
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PRINT_SECTION_END;
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}
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//
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// Print High score tables
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//
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{
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SortSongPointerArrayByGroupAndTitle( vpSongs );
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PRINT_SECTION_START( "High Scores Table" );
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for( unsigned s=0; s<vStepsTypesToShow.size(); s++ )
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{
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StepsType st = vStepsTypesToShow[s];
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unsigned i;
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PRINT_DIV_START( GAMEMAN->NotesTypeToString(st).c_str() );
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f.PutLine( "<table border='1' cellpadding='2' cellspacing='0'>\n" );
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// table header row
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f.Write( "<tr><td> </td>" );
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for( unsigned k=0; k<NUM_DIFFICULTIES; k++ )
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{
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Difficulty d = (Difficulty)k;
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f.PutLine( ssprintf("<td>%s</td>", Capitalize(DifficultyToString(d).Left(3)).c_str()) );
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}
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f.PutLine( "</tr>" );
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// table body rows
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for( i=0; i<vpSongs.size(); i++ )
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{
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Song* pSong = vpSongs[i];
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f.PutLine( "<tr>" );
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f.Write( ssprintf("<td><a href='#%u'>%s</a></td>",
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(unsigned)pSong, // use poister value as the hash
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pSong->GetFullDisplayTitle().c_str()) );
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for( Difficulty dc=(Difficulty)0; dc<NUM_DIFFICULTIES; dc=(Difficulty)(dc+1) )
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{
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Steps* pSteps = pSong->GetStepsByDifficulty( st, dc, false );
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if( pSteps )
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{
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const HighScoreList &hsl = pProfile->GetStepsHighScoreList( pSteps );
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CString sHighScore;
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if( !hsl.vHighScores.empty() )
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{
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sHighScore += hsl.vHighScores[0].sName;
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sHighScore += "<br>";
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sHighScore += GradeToString( hsl.vHighScores[0].grade );
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sHighScore += "<br>";
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sHighScore += ssprintf("%d",hsl.vHighScores[0].iScore);
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}
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f.PutLine( ssprintf("<td><p align='right'><a href='#%u'>%s</a></p></td>",
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(unsigned)pSteps, // use poister value as the hash
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sHighScore.c_str()) );
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}
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else
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{
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f.PutLine( "<td> </td>" );
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}
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}
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f.Write( "</tr>" );
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}
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f.PutLine( "</table>\n" );
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PRINT_DIV_END;
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}
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PRINT_SECTION_END;
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}
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//
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// Print Difficulty tables
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//
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{
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SortSongPointerArrayByGroupAndTitle( vpSongs );
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PRINT_SECTION_START( "Difficulty Table" );
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for( unsigned s=0; s<vStepsTypesToShow.size(); s++ )
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{
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StepsType st = vStepsTypesToShow[s];
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unsigned i;
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PRINT_DIV_START( GAMEMAN->NotesTypeToString(st).c_str() );
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f.PutLine( "<table border='1' cellpadding='2' cellspacing='0'>\n" );
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// table header row
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f.Write( "<tr><td> </td>" );
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for( unsigned k=0; k<NUM_DIFFICULTIES; k++ )
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{
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Difficulty d = (Difficulty)k;
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f.PutLine( ssprintf("<td>%s</td>", Capitalize(DifficultyToString(d).Left(3)).c_str()) );
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}
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f.PutLine( "</tr>" );
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// table body rows
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for( i=0; i<vpSongs.size(); i++ )
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{
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Song* pSong = vpSongs[i];
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f.PutLine( "<tr>" );
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f.Write( ssprintf("<td><a href='#%u'>%s</a></td>",
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(unsigned)pSong, // use poister value as the hash
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pSong->GetFullDisplayTitle().c_str()) );
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for( Difficulty dc=(Difficulty)0; dc<NUM_DIFFICULTIES; dc=(Difficulty)(dc+1) )
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{
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Steps* pSteps = pSong->GetStepsByDifficulty( st, dc, false );
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if( pSteps )
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{
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f.PutLine( ssprintf("<td><p align='right'><a href='#%u'>%d</a></p></td>",
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(unsigned)pSteps, // use poister value as the hash
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pSteps->GetMeter()) );
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}
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else
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{
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f.PutLine( "<td> </td>" );
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}
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}
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f.Write( "</tr>" );
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}
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f.PutLine( "</table>\n" );
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PRINT_DIV_END;
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}
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PRINT_SECTION_END;
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}
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//
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// Print song list
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//
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LOG->Trace( "Writing song list ..." );
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{
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PRINT_SECTION_START( "Song/Steps List" );
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for( unsigned i=0; i<vpSongs.size(); i++ )
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{
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Song* pSong = vpSongs[i];
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vector<Steps*> vpSteps = pSong->GetAllSteps();
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/* XXX: We can't call pSong->HasBanner on every song; it'll effectively re-traverse the estire
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* song directory tree checking if each banner file really exists.
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*
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* (Note for testing this: remember that we'll cache directories for a time; this is only slow if
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* the directory cache expires before we get here.) */
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/* Don't prist the song banner anyway since this is going on the memory card. -Chris */
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//CString sImagePath = pSong->HasBanner() ? pSong->GetBannerPath() : (pSong->HasBackground() ? pSong->GetBackgroundPath() : "" );
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PRINT_DIV_START_ANCHOR( /*Song primary key*/pSong, pSong->GetFullDisplayTitle().c_str() );
|
||||
PRINT_LINE_S( "Artist", pSong->GetDisplayArtist() );
|
||||
PRINT_LINE_S( "GroupName", pSong->m_sGroupName );
|
||||
float fMinBPM, fMaxBPM;
|
||||
pSong->GetDisplayBPM( fMinBPM, fMaxBPM );
|
||||
CString sBPM = (fMinBPM==fMaxBPM) ? ssprintf("%.1f",fMinBPM) : ssprintf("%.1f - %.1f",fMinBPM,fMaxBPM);
|
||||
PRINT_LINE_S( "BPM", sBPM );
|
||||
PRINT_LINE_I( "NumTimesPlayed", this->GetSongNumTimesPlayed(pSong) );
|
||||
PRINT_LINE_S( "Credit", pSong->m_sCredit );
|
||||
PRINT_LINE_S( "MusicLength", SecondsToTime(pSong->m_fMusicLengthSeconds) );
|
||||
PRINT_LINE_B( "Lyrics", !pSong->m_sLyricsFile.empty() );
|
||||
PRINT_DIV_END;
|
||||
|
||||
//
|
||||
// Print Steps list
|
||||
//
|
||||
for( unsigned j=0; j<vpSteps.size(); j++ )
|
||||
{
|
||||
Steps* pSteps = vpSteps[j];
|
||||
if( pSteps->IsAutogen() )
|
||||
continue; // skip autogen
|
||||
const HighScoreList &hsl = pProfile->GetStepsHighScoreList( pSteps );
|
||||
CString s =
|
||||
GAMEMAN->NotesTypeToString(pSteps->m_StepsType) +
|
||||
" - " +
|
||||
DifficultyToString(pSteps->GetDifficulty());
|
||||
PRINT_DIV2_START_ANCHOR( /*Steps primary key*/pSteps, s.c_str() ); // use poister value as the hash
|
||||
PRINT_LINE_I( "NumTimesPlayed", hsl.iNumTimesPlayed );
|
||||
|
||||
for( unsigned i=0; i<hsl.vHighScores.size(); i++ )
|
||||
{
|
||||
const HighScore &hs = hsl.vHighScores[i];
|
||||
CString sName = ssprintf("#%d",i+1);
|
||||
CString sHSName = hs.sName.empty() ? "????" : hs.sName;
|
||||
CString sValue = ssprintf("%s, %s, %i, %.2f%%", sHSName.c_str(), GradeToString(hs.grade).c_str(), hs.iScore, hs.fPercentDP*100);
|
||||
PRINT_LINE_S( sName.c_str(), sValue );
|
||||
}
|
||||
f.PutLine( "</div>\n" );
|
||||
PRINT_DIV2_END;
|
||||
}
|
||||
}
|
||||
PRINT_SECTION_END;
|
||||
}
|
||||
|
||||
//
|
||||
// Print Bookkeeping
|
||||
//
|
||||
{
|
||||
PRINT_SECTION_START( "Bookkeeping" );
|
||||
|
||||
// GetCoinsLastDays
|
||||
{
|
||||
int coins[NUM_LAST_DAYS];
|
||||
BOOKKEEPER->GetCoinsLastDays( coins );
|
||||
PRINT_DIV_START( ssprintf("Coins for Last %d Days",NUM_LAST_DAYS).c_str() );
|
||||
for( int i=0; i<NUM_LAST_DAYS; i++ )
|
||||
{
|
||||
CString sDay = (i==0) ? "Today" : ssprintf("%d day(s) ago",i);
|
||||
PRINT_LINE_I( sDay.c_str(), coins[i] );
|
||||
}
|
||||
PRINT_DIV_END;
|
||||
}
|
||||
|
||||
// GetCoinsLastWeeks
|
||||
{
|
||||
int coins[NUM_LAST_WEEKS];
|
||||
BOOKKEEPER->GetCoinsLastWeeks( coins );
|
||||
PRINT_DIV_START( ssprintf("Coins for Last %d Weeks",NUM_LAST_WEEKS).c_str() );
|
||||
for( int i=0; i<NUM_LAST_WEEKS; i++ )
|
||||
{
|
||||
CString sWeek = (i==0) ? "This week" : ssprintf("%d week(s) ago",i);
|
||||
PRINT_LINE_I( sWeek.c_str(), coins[i] );
|
||||
}
|
||||
PRINT_DIV_END;
|
||||
}
|
||||
|
||||
// GetCoinsByDayOfWeek
|
||||
{
|
||||
int coins[DAYS_IN_WEEK];
|
||||
BOOKKEEPER->GetCoinsByDayOfWeek( coins );
|
||||
PRINT_DIV_START( "Coins by Day of Week" );
|
||||
for( int i=0; i<DAYS_IN_WEEK; i++ )
|
||||
{
|
||||
CString sDay = DAY_OF_WEEK_TO_NAME[i];
|
||||
PRINT_LINE_I( sDay.c_str(), coins[i] );
|
||||
}
|
||||
PRINT_DIV_END;
|
||||
}
|
||||
|
||||
// GetCoinsByHour
|
||||
{
|
||||
int coins[HOURS_PER_DAY];
|
||||
BOOKKEEPER->GetCoinsByHour( coins );
|
||||
PRINT_DIV_START( ssprintf("Coins for Last %d Hours",HOURS_PER_DAY).c_str() );
|
||||
for( int i=0; i<HOURS_PER_DAY; i++ )
|
||||
{
|
||||
CString sHour = ssprintf("hour %d",i);
|
||||
PRINT_LINE_I( sHour.c_str(), coins[i] );
|
||||
}
|
||||
PRINT_DIV_END;
|
||||
}
|
||||
|
||||
|
||||
PRINT_SECTION_END;
|
||||
}
|
||||
|
||||
PRINT_SECTION_START( "End of File" );
|
||||
PRINT_SECTION_END;
|
||||
|
||||
f.PutLine( "</body>" );
|
||||
f.PutLine( "</html>" );
|
||||
|
||||
//
|
||||
// Copy CSS file from theme. If the copy fails, oh well...
|
||||
//
|
||||
CString sStyleFile = THEME->GetPathToO("ProfileManager style.css");
|
||||
FileCopy( sStyleFile, sDir+STYLE_CSS );
|
||||
LOG->Trace( "Done." );
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user