small comment thing

This commit is contained in:
AJ Kelly
2010-12-28 13:46:49 -06:00
parent f98fca77f5
commit 3877fb735d
+1 -1
View File
@@ -290,7 +290,6 @@ void TimingData::GetBeatAndBPSFromElapsedTimeNoOffset( float fElapsedTime, float
if( !bIsLastBPMSegment && m_WarpSegments[j].m_iStartRow > iStartRowNextSegment ) if( !bIsLastBPMSegment && m_WarpSegments[j].m_iStartRow > iStartRowNextSegment )
continue; continue;
// are these wrong? am I second guessing myself?
/* /*
const int iRowsBeatsSinceStartOfSegment = m_WarpSegments[j].m_iStartRow - iStartRowThisSegment; const int iRowsBeatsSinceStartOfSegment = m_WarpSegments[j].m_iStartRow - iStartRowThisSegment;
const float fBeatsSinceStartOfSegment = NoteRowToBeat(iRowsBeatsSinceStartOfSegment); const float fBeatsSinceStartOfSegment = NoteRowToBeat(iRowsBeatsSinceStartOfSegment);
@@ -307,6 +306,7 @@ void TimingData::GetBeatAndBPSFromElapsedTimeNoOffset( float fElapsedTime, float
// this WarpSegment IS the current segment. // this WarpSegment IS the current segment.
// don't know how to properly handle beatout -aj // don't know how to properly handle beatout -aj
//fBeatOut = NoteRowToBeat(m_WarpSegments[j].m_iStartRow); //fBeatOut = NoteRowToBeat(m_WarpSegments[j].m_iStartRow);
fBeatOut = fStartBeatThisSegment + fElapsedTime*fBPS;
fBPSOut = m_BPMSegments[i+1].m_fBPS; fBPSOut = m_BPMSegments[i+1].m_fBPS;
bFreezeOut = false; bFreezeOut = false;
bDelayOut = false; bDelayOut = false;