remove CStringArray #define
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@@ -145,7 +145,7 @@ void ScrollingList::StopBouncing()
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Allows us to create a graphic element
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in the scrolling list
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*************************************/
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void ScrollingList::Load( const CStringArray& asGraphicPaths )
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void ScrollingList::Load( const vector<CString>& asGraphicPaths )
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{
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Unload();
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if(m_iSpriteType == SPRITE_TYPE_SPRITE)
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