remove CStringArray #define
This commit is contained in:
@@ -47,7 +47,7 @@ void ScreenSelect::Init()
|
||||
// element in the list is a choice name. This level of indirection
|
||||
// makes it easier to add or remove items without having to change a bunch
|
||||
// of indices.
|
||||
CStringArray asChoiceNames;
|
||||
vector<CString> asChoiceNames;
|
||||
split( CHOICE_NAMES, ",", asChoiceNames, true );
|
||||
|
||||
for( unsigned c=0; c<asChoiceNames.size(); c++ )
|
||||
@@ -65,7 +65,7 @@ void ScreenSelect::Init()
|
||||
// Load codes
|
||||
//
|
||||
{
|
||||
CStringArray vsCodeNames;
|
||||
vector<CString> vsCodeNames;
|
||||
split( CODE_NAMES, ",", vsCodeNames, true );
|
||||
|
||||
for( unsigned c=0; c<vsCodeNames.size(); c++ )
|
||||
|
||||
Reference in New Issue
Block a user