remove CStringArray #define
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@@ -25,7 +25,7 @@ void ScreenCenterImage::Init()
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ScreenWithMenuElements::Init();
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#if defined(XBOX)
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CStringArray strArray;
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vector<CString> strArray;
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CString text("Use the left analog stick to translate the screen and right right analog stick to scale");
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strArray.push_back(text);
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m_textHelp->SetTips(strArray);
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