remove CStringArray #define

This commit is contained in:
Chris Danford
2005-12-09 21:36:22 +00:00
parent b68e9dd772
commit 37f82b43f7
91 changed files with 227 additions and 228 deletions
+3 -3
View File
@@ -205,7 +205,7 @@ void PlayerOptions::FromString( CString sOptions, bool bWarnOnInvalid )
ASSERT( NOTESKIN );
// Init();
sOptions.MakeLower();
CStringArray asBits;
vector<CString> asBits;
split( sOptions, ",", asBits, true );
FOREACH( CString, asBits, bit )
@@ -221,7 +221,7 @@ void PlayerOptions::FromString( CString sOptions, bool bWarnOnInvalid )
float level = 1;
float speed = 1;
CStringArray asParts;
vector<CString> asParts;
split( sBit, " ", asParts, true );
FOREACH_CONST( CString, asParts, s )
@@ -624,7 +624,7 @@ void PlayerOptions::GetThemedMods( vector<CString> &AddTo ) const
ASSERT( !sOneMod.empty() );
CStringArray asTokens;
vector<CString> asTokens;
split( sOneMod, " ", asTokens );
if( asTokens.empty() )