remove CStringArray #define

This commit is contained in:
Chris Danford
2005-12-09 21:36:22 +00:00
parent b68e9dd772
commit 37f82b43f7
91 changed files with 227 additions and 228 deletions
+1 -1
View File
@@ -96,7 +96,7 @@ bool CodeItem::Load( CString sButtonsNames )
buttons.clear();
const Game* pGame = GAMESTATE->GetCurrentGame();
CStringArray asButtonNames;
vector<CString> asButtonNames;
bool bHasAPlus = sButtonsNames.Find( '+' ) != -1;
bool bHasADash = sButtonsNames.Find( '-' ) != -1;