remove CStringArray #define
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@@ -324,7 +324,7 @@ bool BackgroundImpl::Layer::CreateBackground( const Song *pSong, const Backgroun
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// - song's dir
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// - RandomMovies dir
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// - BGAnimations dir.
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CStringArray vsPaths, vsThrowAway;
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vector<CString> vsPaths, vsThrowAway;
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// Look for BGAnims in the song dir
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if( sToResolve == SONG_BACKGROUND_FILE )
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@@ -507,7 +507,7 @@ void BackgroundImpl::LoadFromSong( const Song* pSong )
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// Choose a bunch of background that we'll use for the random file marker
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//
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{
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CStringArray vsThrowAway, vsNames;
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vector<CString> vsThrowAway, vsNames;
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switch( PREFSMAN->m_RandomBackgroundMode )
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{
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default:
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