remove CStringArray #define
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@@ -123,7 +123,7 @@ void BGAnimation::LoadFromAniDir( const CString &_sAniDir )
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// This is an old style BGAnimation (not using .ini)
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// loading a directory of layers
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CStringArray asImagePaths;
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vector<CString> asImagePaths;
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ASSERT( sAniDir != "" );
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GetDirListing( sAniDir+"*.png", asImagePaths, false, true );
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