revert horrible WinCVS braindamage

This commit is contained in:
Glenn Maynard
2005-11-05 16:20:53 +00:00
parent d7c160865a
commit 36b7ba7d0c
+1 -1
View File
@@ -1141,7 +1141,7 @@ void RageDisplay_D3D::SetTextureModeAdd()
g_pd3dDevice->SetTextureStageState( g_currentTextureUnit, D3DTSS_COLOROP, D3DTOP_ADD );
g_pd3dDevice->SetTextureStageState( g_currentTextureUnit, D3DTSS_ALPHAARG1, D3DTA_TEXTURE );
g_pd3dDevice->SetTextureStageState( g_currentTextureUnit, D3DTSS_ALPHAARG2, D3DTA_CURRENT );
g_pd3dDevice->SetTextureStageState( g_currentTextureUnit, D3DTSS_ALPHAOP, D3DTOP_ADD );
g_pd3dDevice->SetTextureStageState( g_currentTextureUnit, D3DTSS_ALPHAOP, D3DTOP_MODULATE );
}
void RageDisplay_D3D::SetTextureFiltering( bool b )