just some formatting crap

This commit is contained in:
AJ Kelly
2012-01-16 12:12:37 -06:00
parent 0e3f16118c
commit 359324d3c6
+3 -3
View File
@@ -145,9 +145,9 @@ void ScreenHowToPlay::Init()
const Style* pStyle = GAMESTATE->GetCurrentStyle();
Steps *pSteps = SongUtil::GetClosestNotes( &m_Song, pStyle->m_StepsType, Difficulty_Beginner );
Steps *pSteps = SongUtil::GetClosestNotes( &m_Song, pStyle->m_StepsType, Difficulty_Beginner );
ASSERT_M( pSteps != NULL, ssprintf("No playable steps of StepsType '%s' for ScreenHowToPlay", StringConversion::ToString(pStyle->m_StepsType).c_str()) );
pSteps->m_Timing.TidyUpData();
NoteData tempNoteData;
pSteps->GetNoteData( tempNoteData );
@@ -157,7 +157,7 @@ void ScreenHowToPlay::Init()
GAMESTATE->m_pCurSteps[PLAYER_1].Set(pSteps);
GAMESTATE->m_bGameplayLeadIn.Set( false );
GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerController = PC_AUTOPLAY;
m_Player->Init(
"Player",
GAMESTATE->m_pPlayerState[PLAYER_1],