use the same Play key mappings for all EditModes

If selection start is set, have "play" start at the selection, not at the current beat
This commit is contained in:
Chris Danford
2006-03-14 22:07:56 +00:00
parent 7d62db236e
commit 34b9aa17e9
8 changed files with 48 additions and 40 deletions
+2 -1
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@@ -803,7 +803,7 @@ OnlyDedicatedMenuButtons=MenüButtons
OsMountPlayer1=OS Aufstellen\nSpieler 1
OsMountPlayer2=OS Aufstellen\nSpieler 2
Other Options=Andere Optionen
P: Play selection=P: Auswahl Spielen
P: Play=P: Spielen
Paste at begin marker=Am Anfangsmarker einfügen
Paste at current beat=Am aktuellen Beat einfügen
Persp=Persp
@@ -873,6 +873,7 @@ SongsPerPlay=Songs Pro\nSpiel
Sound Options=Klang Optionen
SoundResampleQuality=Resampling\nQualität
SoundVolume=Klang\nLautstärke
Space: Set selection=Leerzeichen: Bilden sie vorwähler
Speed=Geschwindigkeit
Steps=Schritte
Stream=Stream
+2 -2
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@@ -855,8 +855,8 @@ PgUp, PgDn: Jump measure=PgUp, PgDn: Jump measure
Home, End: Jump to first/last beat=Home, End: Jump to first/last beat
Hold Shift: Select region=Hold Shift: Select region
Left, Right: Zoom=Left, Right: Zoom
Enter: Play selection=Enter: Play selection
P: Play from cursor=P: Play from cursor
P: Play=P: Play
Space: Set selection=Space: Set selection
[PaneDisplay]
EmptyMachineHighScoreName=Best
+2 -1
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@@ -802,7 +802,7 @@ OnlyDedicatedMenuButtons=Botones del menú
OsMountPlayer1=Soporte OS\njugador 1
OsMountPlayer2=Soporte OS\njugador 2
Other Options=Otras Opciones
P: Play selection=P: Reproducir Selección
P: Play=P: Reproducir
Paste at begin marker=Pegar en el marcador de inicio
Paste at current beat=Pegar en el ritmo actual
Persp=Perspectiva
@@ -872,6 +872,7 @@ SongsPerPlay=Canciones Por\nJuego
Sound Options=Opciones de Sonido
SoundResampleQuality=Volver a mostrar\nCalidad
SoundVolume=Volumen\nDe sonido
Space: Set selection=Espacio: Fije selección
Speed=Celocidad
Steps=Pasos
Stream=Secuencia
+2 -1
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@@ -802,7 +802,7 @@ OnlyDedicatedMenuButtons=BoutonsMenu
OsMountPlayer1=Montage OS\nJoueur 1
OsMountPlayer2=Montage OS\nJoueur 2
Other Options=Autres options
P: Play selection=J: Jouer sélection
P: Play=P: Jouer
Paste at begin marker=Coller au marqueur de départ
Paste at current beat=Coller au rythme actuel
Persp=Persp.
@@ -872,6 +872,7 @@ SongsPerPlay=Chansons Par\nPartie
Sound Options=Options Sons
SoundResampleQuality=Qualité\nResampling
SoundVolume=Volume\nSonore
Space: Set selection=Espace: Placez sélection
Speed=Vitesse
Steps=Pas
Stream=Flux
+2 -1
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@@ -802,7 +802,7 @@ OnlyDedicatedMenuButtons=MenuButtons
OsMountPlayer1=OS Mount\nPlayer1
OsMountPlayer2=OS Mount\nPlayer2
Other Options=Altre opzioni
P: Play selection=P: suona selezione
P: Play=P: Suona
Paste at begin marker=Incolla al segno di inizio
Paste at current beat=Incolla a questo ritmo
Persp=Persp
@@ -872,6 +872,7 @@ SongsPerPlay=Songs Per\nPlay
Sound Options=Opzioni suono
SoundResampleQuality=Resampling\nQuality
SoundVolume=Sound\nVolume
Space: Set selection=Spazio: Regoli selezione
Speed=Velocità
Steps=Passi
Stream=Stream
+5 -5
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@@ -252,13 +252,13 @@ int EditMenu::GetRowSize( EditMenuRow er ) const
{
switch( er )
{
case ROW_GROUP: return m_sGroups.size();
case ROW_SONG: return m_pSongs.size();
case ROW_GROUP: return m_sGroups.size();
case ROW_SONG: return m_pSongs.size();
case ROW_STEPS_TYPE: return m_StepsTypes.size();
case ROW_STEPS: return m_vpSteps.size();
case ROW_SOURCE_STEPS_TYPE: return m_StepsTypes.size();
case ROW_STEPS: return m_vpSteps.size();
case ROW_SOURCE_STEPS_TYPE: return m_StepsTypes.size();
case ROW_SOURCE_STEPS: return m_vpSourceSteps.size();
case ROW_ACTION: return m_Actions.size();
case ROW_ACTION: return m_Actions.size();
default: FAIL_M( ssprintf("%i", er) );
}
}
+32 -29
View File
@@ -96,7 +96,9 @@ void ScreenEdit::InitEditMappings()
{
m_EditMappingsDeviceInput.Clear();
// Global mappings:
//
// Common mappings:
//
switch( EDIT_MODE.GetValue() )
{
case EditMode_Practice:
@@ -125,6 +127,17 @@ void ScreenEdit::InitEditMappings()
m_EditMappingsDeviceInput.button[EDIT_BUTTON_LAY_SELECT][0] = DeviceInput(DEVICE_KEYBOARD, KEY_SPACE);
m_EditMappingsDeviceInput.button[EDIT_BUTTON_PLAY_FROM_START][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cp);
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_PLAY_FROM_START][0] = DeviceInput(DEVICE_KEYBOARD, KEY_LCTRL);
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_PLAY_FROM_START][1] = DeviceInput(DEVICE_KEYBOARD, KEY_RCTRL);
m_EditMappingsDeviceInput.button[EDIT_BUTTON_PLAY_FROM_CURSOR][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cp);
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_PLAY_FROM_CURSOR][0] = DeviceInput(DEVICE_KEYBOARD, KEY_LSHIFT);
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_PLAY_FROM_CURSOR][1] = DeviceInput(DEVICE_KEYBOARD, KEY_RSHIFT);
m_EditMappingsDeviceInput.button[EDIT_BUTTON_PLAY_SELECTION][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cp);
//
// EditMode-specific mappings
//
switch( EDIT_MODE.GetValue() )
{
case EditMode_Practice:
@@ -133,11 +146,6 @@ void ScreenEdit::InitEditMappings()
m_EditMappingsDeviceInput.button [EDIT_BUTTON_SCROLL_SPEED_DOWN][0] = DeviceInput(DEVICE_KEYBOARD, KEY_LEFT);
m_EditMappingsDeviceInput.button [EDIT_BUTTON_SCROLL_SPEED_UP][0] = DeviceInput(DEVICE_KEYBOARD, KEY_RIGHT);
// Enter = Play selection
// P = Play current beat to end
m_EditMappingsDeviceInput.button [EDIT_BUTTON_PLAY_SELECTION][0] = DeviceInput(DEVICE_KEYBOARD, KEY_ENTER);
m_EditMappingsDeviceInput.button [EDIT_BUTTON_PLAY_FROM_CURSOR][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cp);
// F1 = Show help popup
m_EditMappingsDeviceInput.button [EDIT_BUTTON_OPEN_INPUT_HELP][0] = DeviceInput(DEVICE_KEYBOARD, KEY_F1);
@@ -161,11 +169,6 @@ void ScreenEdit::InitEditMappings()
m_EditMappingsDeviceInput.button[EDIT_BUTTON_OPEN_COURSE_ATTACK_MENU][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cv);
m_EditMappingsDeviceInput.button[EDIT_BUTTON_ADD_COURSE_MODS][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cm);
// Enter = Play selection
// P = Play current beat to end
m_EditMappingsDeviceInput.button [EDIT_BUTTON_PLAY_SELECTION][0] = DeviceInput(DEVICE_KEYBOARD, KEY_ENTER);
m_EditMappingsDeviceInput.button [EDIT_BUTTON_PLAY_FROM_CURSOR][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cp);
// F1 = Show help popup
m_EditMappingsDeviceInput.button [EDIT_BUTTON_OPEN_INPUT_HELP][0] = DeviceInput(DEVICE_KEYBOARD, KEY_F1);
@@ -262,13 +265,6 @@ void ScreenEdit::InitEditMappings()
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_BAKE_RANDOM_FROM_SONG_GROUP_AND_GENRE][0] = DeviceInput(DEVICE_KEYBOARD, KEY_LCTRL);
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_BAKE_RANDOM_FROM_SONG_GROUP_AND_GENRE][1] = DeviceInput(DEVICE_KEYBOARD, KEY_RCTRL);
m_EditMappingsDeviceInput.button[EDIT_BUTTON_PLAY_FROM_START][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cp);
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_PLAY_FROM_START][0] = DeviceInput(DEVICE_KEYBOARD, KEY_LCTRL);
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_PLAY_FROM_START][1] = DeviceInput(DEVICE_KEYBOARD, KEY_RCTRL);
m_EditMappingsDeviceInput.button[EDIT_BUTTON_PLAY_FROM_CURSOR][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cp);
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_PLAY_FROM_CURSOR][0] = DeviceInput(DEVICE_KEYBOARD, KEY_LSHIFT);
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_PLAY_FROM_CURSOR][1] = DeviceInput(DEVICE_KEYBOARD, KEY_RSHIFT);
m_EditMappingsDeviceInput.button[EDIT_BUTTON_PLAY_SELECTION][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cp);
m_EditMappingsDeviceInput.button[EDIT_BUTTON_RECORD_SELECTION][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cr);
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_RECORD_SELECTION][0] = DeviceInput(DEVICE_KEYBOARD, KEY_LCTRL);
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_RECORD_SELECTION][1] = DeviceInput(DEVICE_KEYBOARD, KEY_RCTRL);
@@ -480,10 +476,11 @@ static MenuDef g_EditHelp(
MenuRowDef( -1, "PgUp/PgDn: jump measure", false, EditMode_Practice, true, true, 0, NULL ),
MenuRowDef( -1, "Home/End: jump to first/last beat", false, EditMode_Practice, true, true, 0, NULL ),
MenuRowDef( -1, "Ctrl + Up/Down: Change zoom", false, EditMode_Practice, true, true, 0, NULL ),
MenuRowDef( -1, "Space: Set selection", false, EditMode_Practice, true, true, 0, NULL ),
MenuRowDef( -1, "Shift + Up/Down: Drag area marker", false, EditMode_Practice, true, true, 0, NULL ),
MenuRowDef( -1, "P: Play selection", false, EditMode_Practice, true, true, 0, NULL ),
MenuRowDef( -1, "Ctrl + P: Play whole song", false, EditMode_Practice, true, true, 0, NULL ),
MenuRowDef( -1, "P: Play", false, EditMode_Practice, true, true, 0, NULL ),
MenuRowDef( -1, "Shift + P: Play current beat to end", false, EditMode_Practice, true, true, 0, NULL ),
MenuRowDef( -1, "Ctrl + P: Play whole song", false, EditMode_Practice, true, true, 0, NULL ),
MenuRowDef( -1, "Ctrl + R: Record", false, EditMode_Practice, true, true, 0, NULL ),
MenuRowDef( -1, "F4: Toggle assist tick", false, EditMode_Practice, true, true, 0, NULL ),
MenuRowDef( -1, "F5/F6: Next/prev steps of same StepsType", false, EditMode_Full, true, true, 0, NULL ),
@@ -515,8 +512,8 @@ static MenuDef g_PracticeHelp(
MenuRowDef( -1, "Home, End: Jump to first/last beat", false, EditMode_Practice, true, true, 0, NULL ),
MenuRowDef( -1, "Hold Shift: Select region", false, EditMode_Practice, true, true, 0, NULL ),
MenuRowDef( -1, "Left, Right: Zoom", false, EditMode_Practice, true, true, 0, NULL ),
MenuRowDef( -1, "Enter: Play selection", false, EditMode_Practice, true, true, 0, NULL ),
MenuRowDef( -1, "P: Play from cursor", false, EditMode_Practice, true, true, 0, NULL )
MenuRowDef( -1, "P: Play", false, EditMode_Practice, true, true, 0, NULL ),
MenuRowDef( -1, "Space: Set selection", false, EditMode_Practice, true, true, 0, NULL )
);
static MenuDef g_MainMenu(
@@ -1849,14 +1846,13 @@ void ScreenEdit::InputEdit( const InputEventPlus &input, EditButton EditB )
break;
case EDIT_BUTTON_PLAY_SELECTION:
if( m_NoteFieldEdit.m_iBeginMarker!=-1 && m_NoteFieldEdit.m_iEndMarker!=-1 )
HandleAreaMenuChoice( play );
else
HandleMainMenuChoice( play_current_beat_to_end );
HandleMainMenuChoice( play_selection );
break;
case EDIT_BUTTON_RECORD_SELECTION:
if( m_NoteFieldEdit.m_iBeginMarker!=-1 && m_NoteFieldEdit.m_iEndMarker!=-1 )
{
HandleAreaMenuChoice( record );
}
else
{
if( g_iDefaultRecordLength.Get() == -1 )
@@ -2687,16 +2683,24 @@ void ScreenEdit::HandleMainMenuChoice( MainMenuChoice c, const vector<int> &iAns
case play_selection:
if( m_NoteFieldEdit.m_iBeginMarker!=-1 && m_NoteFieldEdit.m_iEndMarker!=-1 )
HandleAreaMenuChoice( play );
else if( m_NoteFieldEdit.m_iBeginMarker!=-1 )
HandleMainMenuChoice( play_selection_start_to_end );
else
HandleMainMenuChoice( play_current_beat_to_end );
break;
case play_whole_song:
{
m_iStartPlayingAt = 0;
m_iStopPlayingAt = m_NoteDataEdit.GetLastRow();
m_iStopPlayingAt += BeatToNoteRow(4); // give a one measure lead out
TransitionEditState( STATE_PLAYING );
}
break;
case play_selection_start_to_end:
{
m_iStartPlayingAt = m_NoteFieldEdit.m_iBeginMarker;
m_iStopPlayingAt = m_NoteDataEdit.GetLastRow();
m_iStopPlayingAt += BeatToNoteRow(4); // give a one measure lead out
TransitionEditState( STATE_PLAYING );
}
break;
@@ -2705,7 +2709,6 @@ void ScreenEdit::HandleMainMenuChoice( MainMenuChoice c, const vector<int> &iAns
m_iStartPlayingAt = BeatToNoteRow(GAMESTATE->m_fSongBeat);
m_iStopPlayingAt = m_NoteDataEdit.GetLastRow();
m_iStopPlayingAt += BeatToNoteRow(4); // give a one measure lead out
TransitionEditState( STATE_PLAYING );
}
break;
+1
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@@ -278,6 +278,7 @@ public:
set_selection_end,
edit_steps_information,
play_whole_song,
play_selection_start_to_end,
play_current_beat_to_end,
save,
revert_to_last_save,