Fix crash.

This commit is contained in:
Steve Checkoway
2005-08-19 21:55:46 +00:00
parent 55b586e0e5
commit 3447df45f0
+1 -1
View File
@@ -1261,7 +1261,7 @@ void GameState::GetRankingFeats( PlayerNumber pn, vector<RankingFeat> &asFeatsOu
// Check for feats even if the PlayMode is rave or battle because the player may have // Check for feats even if the PlayMode is rave or battle because the player may have
// made high scores then switched modes. // made high scores then switched modes.
CHECKPOINT_M(ssprintf("PlayMode %i",this->m_PlayMode)); CHECKPOINT_M(ssprintf("PlayMode %i", int(this->m_PlayMode)));
switch( this->m_PlayMode ) switch( this->m_PlayMode )
{ {
case PLAY_MODE_REGULAR: case PLAY_MODE_REGULAR: