diff --git a/stepmania/src/GameState.cpp b/stepmania/src/GameState.cpp index 7c1fe6e9fd..e3f458b36d 100644 --- a/stepmania/src/GameState.cpp +++ b/stepmania/src/GameState.cpp @@ -1261,7 +1261,7 @@ void GameState::GetRankingFeats( PlayerNumber pn, vector &asFeatsOu // Check for feats even if the PlayMode is rave or battle because the player may have // made high scores then switched modes. - CHECKPOINT_M(ssprintf("PlayMode %i",this->m_PlayMode)); + CHECKPOINT_M(ssprintf("PlayMode %i", int(this->m_PlayMode))); switch( this->m_PlayMode ) { case PLAY_MODE_REGULAR: