cleanup
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@@ -96,7 +96,6 @@ protected: // derived classes need access to these
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void SetNavigation( Navigation nav ) { m_OptionsNavigation = nav; }
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void SetInputMode( InputMode im ) { m_InputMode = im; }
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protected:
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/* Map menu lines to m_OptionRow entries. */
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vector<OptionRow*> m_pRows;
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int m_iCurrentRow[NUM_PLAYERS];
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@@ -115,6 +114,7 @@ protected:
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// Start repeat events until we've seen one first pressed event.
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bool m_bGotAtLeastOneStartPressed[NUM_PLAYERS];
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// actors
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ActorFrame m_framePage;
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AutoActor m_sprPage;
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