Stage enum name case cleanup
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@@ -934,15 +934,15 @@ bool GameState::IsExtraStage2() const
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Stage GameState::GetCurrentStage() const
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{
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if( m_bDemonstrationOrJukebox ) return STAGE_DEMO;
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if( m_bDemonstrationOrJukebox ) return Stage_Demo;
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// "event" has precedence
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else if( IsEventMode() ) return STAGE_EVENT;
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else if( m_PlayMode == PLAY_MODE_ONI ) return STAGE_ONI;
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else if( m_PlayMode == PLAY_MODE_NONSTOP ) return STAGE_NONSTOP;
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else if( m_PlayMode == PLAY_MODE_ENDLESS ) return STAGE_ENDLESS;
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else if( IsExtraStage() ) return STAGE_EXTRA1;
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else if( IsExtraStage2() ) return STAGE_EXTRA2;
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else return STAGE_NORMAL;
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else if( IsEventMode() ) return Stage_Event;
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else if( m_PlayMode == PLAY_MODE_ONI ) return Stage_Oni;
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else if( m_PlayMode == PLAY_MODE_NONSTOP ) return Stage_Nonstop;
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else if( m_PlayMode == PLAY_MODE_ENDLESS ) return Stage_Endless;
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else if( IsExtraStage() ) return Stage_Extra1;
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else if( IsExtraStage2() ) return Stage_Extra2;
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else return Stage_Normal;
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}
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int GameState::GetCourseSongIndex() const
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