This should make the code a bit more readable.

This commit is contained in:
Sean Burke
2003-08-25 20:47:22 +00:00
parent 09e81919dd
commit 33bb6544d1
+4 -2
View File
@@ -21,8 +21,10 @@
#include "NoteFieldPositioning.h"
#include "GameManager.h"
#define SONG_BPM THEME->GetMetricF("ScreenHowToPlay","SongBPM")
#define SONG_BPM THEME->GetMetricF("ScreenHowToPlay","SongBPM")
#define SECONDS_TO_SHOW THEME->GetMetricF("ScreenHowToPlay","SecondsToShow")
#define NUM_PERFECTS 4
#define NUM_MISSES 6
ScreenHowToPlay::ScreenHowToPlay() : ScreenAttract("ScreenHowToPlay")
{
@@ -44,7 +46,7 @@ ScreenHowToPlay::ScreenHowToPlay() : ScreenAttract("ScreenHowToPlay")
m_LifeMeterBar.Load( PLAYER_1 );
m_LifeMeterBar.SetXY( 480, 40 );
m_LifeMeterBar.FillForHowToPlay(4, 6);
m_LifeMeterBar.FillForHowToPlay( NUM_PERFECTS, NUM_MISSES );
// Display random character+pad
if( GAMESTATE->m_pCharacters.size() )