diff --git a/stepmania/src/ScreenHowToPlay.cpp b/stepmania/src/ScreenHowToPlay.cpp index f70ec0f5a4..08490a4f80 100644 --- a/stepmania/src/ScreenHowToPlay.cpp +++ b/stepmania/src/ScreenHowToPlay.cpp @@ -21,8 +21,10 @@ #include "NoteFieldPositioning.h" #include "GameManager.h" -#define SONG_BPM THEME->GetMetricF("ScreenHowToPlay","SongBPM") +#define SONG_BPM THEME->GetMetricF("ScreenHowToPlay","SongBPM") #define SECONDS_TO_SHOW THEME->GetMetricF("ScreenHowToPlay","SecondsToShow") +#define NUM_PERFECTS 4 +#define NUM_MISSES 6 ScreenHowToPlay::ScreenHowToPlay() : ScreenAttract("ScreenHowToPlay") { @@ -44,7 +46,7 @@ ScreenHowToPlay::ScreenHowToPlay() : ScreenAttract("ScreenHowToPlay") m_LifeMeterBar.Load( PLAYER_1 ); m_LifeMeterBar.SetXY( 480, 40 ); - m_LifeMeterBar.FillForHowToPlay(4, 6); + m_LifeMeterBar.FillForHowToPlay( NUM_PERFECTS, NUM_MISSES ); // Display random character+pad if( GAMESTATE->m_pCharacters.size() )