cleanup
This commit is contained in:
@@ -626,8 +626,7 @@ void Player::Update( float fDeltaTime )
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
const StyleInput StyleI( pn, iTrack );
|
const StyleInput StyleI( pn, iTrack );
|
||||||
const GameInput GameI = GAMESTATE->GetCurrentStyle()->StyleInputToGameInput( StyleI );
|
bIsHoldingButton = INPUTMAPPER->IsButtonDown( StyleI );
|
||||||
bIsHoldingButton = INPUTMAPPER->IsButtonDown( GameI );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int iEndRow = iRow + tn.iDuration;
|
int iEndRow = iRow + tn.iDuration;
|
||||||
|
|||||||
Reference in New Issue
Block a user