make scale(RageColor) available
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@@ -262,4 +262,6 @@ public:
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float m[4][4];
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};
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RageColor scale( float x, float l1, float h1, const RageColor &a, const RageColor &b );
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#endif
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@@ -426,7 +426,8 @@ void Sprite::DrawTexture( const TweenState *state )
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}
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}
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static RageColor scale( float x, float l1, float h1, const RageColor &a, const RageColor &b )
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/* XXX: move to RageTypes.cpp */
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RageColor scale( float x, float l1, float h1, const RageColor &a, const RageColor &b )
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{
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return RageColor(
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SCALE( x, l1, h1, a.r, b.r ),
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