underrun detection fix
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@@ -347,7 +347,7 @@ bool DSoundBuf::get_output_buf(char **buffer, unsigned *bufsiz, int chunksize)
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/* We're already underrunning, which means the play cursor has passed valid
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* data. Let's move the cursor forward. */
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if( buffer_bytes_filled < writeahead &&
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if( buffer_bytes_filled < buffersize &&
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(!contained(first_byte_filled, write_cursor, cursorstart) ||
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!contained(first_byte_filled, write_cursor, cursorend)) )
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{
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@@ -365,9 +365,6 @@ bool DSoundBuf::get_output_buf(char **buffer, unsigned *bufsiz, int chunksize)
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buffer_bytes_filled = no_write_zone_size;
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write_cursor = cursorend;
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/* Don't register another buffer underrun until the play cursor
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* passes the new write cursor. */
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}
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}
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