simple cosmetic changes to match code style

This commit is contained in:
Glenn Maynard
2005-04-23 22:13:19 +00:00
parent 474b621531
commit 329f23d8ad
@@ -18,9 +18,9 @@ extern Display *g_X11Display;
LowLevelWindow_X11::LowLevelWindow_X11()
{
g_X11Display = NULL;
if(!X11Helper::Go() )
if( !X11Helper::Go() )
{
RageException::Throw("Failed to establish a connection with the X server.");
RageException::Throw( "Failed to establish a connection with the X server." );
}
g_X11Display = X11Helper::Dpy;
}
@@ -30,7 +30,7 @@ LowLevelWindow_X11::~LowLevelWindow_X11()
X11Helper::Stop(); // Xlib cleans up the window for us
}
void *LowLevelWindow_X11::GetProcAddress(CString s)
void *LowLevelWindow_X11::GetProcAddress( CString s )
{
// XXX: We should check whether glXGetProcAddress or
// glXGetProcAddressARB is available, and go by that, instead of
@@ -38,7 +38,7 @@ void *LowLevelWindow_X11::GetProcAddress(CString s)
return (void*) glXGetProcAddressARB( (const GLubyte*) s.c_str() );
}
CString LowLevelWindow_X11::TryVideoMode(RageDisplay::VideoModeParams p, bool &bNewDeviceOut)
CString LowLevelWindow_X11::TryVideoMode( RageDisplay::VideoModeParams p, bool &bNewDeviceOut )
{
#if defined(LINUX)
/* nVidia cards:
@@ -56,27 +56,22 @@ CString LowLevelWindow_X11::TryVideoMode(RageDisplay::VideoModeParams p, bool &b
XEvent ev;
stack<XEvent> otherEvs;
int i;
// XXX: LLW_SDL allows the window to be resized. Do we really want to?
hints.flags = PMinSize | PMaxSize | PBaseSize;
hints.min_width = hints.max_width = hints.base_width = p.width;
hints.min_height = hints.max_height = hints.base_height = p.height;
if(!windowIsOpen || p.bpp != CurrentParams.bpp)
if( !windowIsOpen || p.bpp != CurrentParams.bpp )
{
int visAttribs[32];
XVisualInfo *xvi;
GLXContext ctxt;
X11Helper::OpenMask(StructureNotifyMask);
X11Helper::OpenMask( StructureNotifyMask );
// Different depth, or we didn't make a window before. New context.
bNewDeviceOut = true;
i = 0;
ASSERT(p.bpp == 16 || p.bpp == 32);
if(p.bpp == 32)
int visAttribs[32];
int i = 0;
ASSERT( p.bpp == 16 || p.bpp == 32 );
if( p.bpp == 32 )
{
visAttribs[i++] = GLX_RED_SIZE; visAttribs[i++] = 8;
visAttribs[i++] = GLX_GREEN_SIZE; visAttribs[i++] = 8;
@@ -95,29 +90,28 @@ CString LowLevelWindow_X11::TryVideoMode(RageDisplay::VideoModeParams p, bool &b
visAttribs[i++] = None;
xvi = glXChooseVisual(X11Helper::Dpy,
DefaultScreen(X11Helper::Dpy), visAttribs);
XVisualInfo *xvi = glXChooseVisual( X11Helper::Dpy, DefaultScreen(X11Helper::Dpy), visAttribs );
if(!xvi)
if( xvi == NULL )
{
return "No visual available for that depth.";
}
if(!X11Helper::MakeWindow(xvi->screen, xvi->depth, xvi->visual, p.width, p.height) )
if( !X11Helper::MakeWindow(xvi->screen, xvi->depth, xvi->visual, p.width, p.height) )
{
return "Failed to create the window.";
}
windowIsOpen = true;
char WindowTitle[] = "StepMania";
XChangeProperty(g_X11Display, X11Helper::Win, XA_WM_NAME, XA_STRING, 8, PropModeReplace,
reinterpret_cast<unsigned char*>(WindowTitle), strlen(WindowTitle));
XChangeProperty( g_X11Display, X11Helper::Win, XA_WM_NAME, XA_STRING, 8, PropModeReplace,
reinterpret_cast<unsigned char*>(WindowTitle), strlen(WindowTitle) );
ctxt = glXCreateContext(X11Helper::Dpy, xvi, NULL, True);
GLXContext ctxt = glXCreateContext(X11Helper::Dpy, xvi, NULL, True);
glXMakeCurrent(X11Helper::Dpy, X11Helper::Win, ctxt);
glXMakeCurrent( X11Helper::Dpy, X11Helper::Win, ctxt );
XMapWindow(X11Helper::Dpy, X11Helper::Win);
XMapWindow( X11Helper::Dpy, X11Helper::Win );
// HACK: Wait for the MapNotify event, without spinning and
// eating CPU unnecessarily, and without smothering other
@@ -127,22 +121,19 @@ CString LowLevelWindow_X11::TryVideoMode(RageDisplay::VideoModeParams p, bool &b
while(true)
{
XNextEvent(X11Helper::Dpy, &ev);
if(ev.type == MapNotify)
{
if( ev.type == MapNotify )
break;
}
else
{
otherEvs.push(ev);
}
otherEvs.push(ev);
}
while(!otherEvs.empty() )
while( !otherEvs.empty() )
{
XPutBackEvent(X11Helper::Dpy, &otherEvs.top() );
XPutBackEvent( X11Helper::Dpy, &otherEvs.top() );
otherEvs.pop();
}
X11Helper::CloseMask(StructureNotifyMask);
X11Helper::CloseMask( StructureNotifyMask );
}
else
@@ -155,11 +146,11 @@ CString LowLevelWindow_X11::TryVideoMode(RageDisplay::VideoModeParams p, bool &b
// Do this before resizing the window so that pane-style WMs (Ion,
// ratpoison) don't resize us back inappropriately.
XSetWMNormalHints(X11Helper::Dpy, X11Helper::Win, &hints);
XSetWMNormalHints( X11Helper::Dpy, X11Helper::Win, &hints );
// Do this even if we just created the window -- works around Ion2 not
// catching WM normal hints changes in mapped windows.
XResizeWindow(X11Helper::Dpy, X11Helper::Win, p.width, p.height);
XResizeWindow( X11Helper::Dpy, X11Helper::Win, p.width, p.height );
CurrentParams = p;
@@ -168,7 +159,7 @@ CString LowLevelWindow_X11::TryVideoMode(RageDisplay::VideoModeParams p, bool &b
void LowLevelWindow_X11::SwapBuffers()
{
glXSwapBuffers(X11Helper::Dpy, X11Helper::Win);
glXSwapBuffers( X11Helper::Dpy, X11Helper::Win );
}
/*