fix doubles jukebox
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@@ -305,9 +305,9 @@ void Player::Update( float fDeltaTime )
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void Player::DrawPrimitives()
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void Player::DrawPrimitives()
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{
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{
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// don't draw CPU player in doubles.
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// May have both players in doubles (for battle play); only draw primary player.
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if( GAMESTATE->GetCurrentStyleDef()->m_StyleType == StyleDef::ONE_PLAYER_TWO_CREDITS &&
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if( GAMESTATE->GetCurrentStyleDef()->m_StyleType == StyleDef::ONE_PLAYER_TWO_CREDITS &&
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GAMESTATE->m_PlayerController[m_PlayerNumber] == PC_CPU )
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m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber )
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return;
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return;
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