fix doubles jukebox

This commit is contained in:
Glenn Maynard
2003-06-13 04:31:01 +00:00
parent 7a4a324bc9
commit 3227d97d55
+2 -2
View File
@@ -305,9 +305,9 @@ void Player::Update( float fDeltaTime )
void Player::DrawPrimitives()
{
// don't draw CPU player in doubles.
// May have both players in doubles (for battle play); only draw primary player.
if( GAMESTATE->GetCurrentStyleDef()->m_StyleType == StyleDef::ONE_PLAYER_TWO_CREDITS &&
GAMESTATE->m_PlayerController[m_PlayerNumber] == PC_CPU )
m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber )
return;