Add *.bml to BMSLoader::GetApplicableFiles. BML stands for Be-Music Longnote.
Because it is an extension to BMS, so most apps save them with bms extension anyway, there exist some convertors that output to .bml files however.
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@@ -992,6 +992,7 @@ void BMSLoader::GetApplicableFiles( const RString &sPath, vector<RString> &out )
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{
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GetDirListing( sPath + RString("*.bms"), out );
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GetDirListing( sPath + RString("*.bme"), out );
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GetDirListing( sPath + RString("*.bml"), out );
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}
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bool BMSLoader::LoadFromDir( const RString &sDir, Song &out )
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