Various bug fixes. See changelog.

This commit is contained in:
Chris Danford
2002-07-23 01:41:40 +00:00
parent 83d773d239
commit 317c352a9b
129 changed files with 3744 additions and 1949 deletions
+19 -5
View File
@@ -16,21 +16,34 @@
#include "ScreenTitleMenu.h"
#include "ScreenSelectMusic.h"
#include "GameConstantsAndTypes.h"
#include "ThemeManager.h"
#include "PrefsManager.h"
#include "Quad.h"
ScreenSandbox::ScreenSandbox()
{
m_text.Load( THEME->GetPathTo(FONT_NORMAL) );
// m_text.Load( THEME->GetPathTo(FONT_NORMAL) );
m_text.SetXY( CENTER_X, CENTER_Y );
this->AddActor( &m_text );
CStringArray as;
as.Add( "Testing... Attention please." );
m_text.SetTips( as );
m_text.SetXY( CENTER_X, CENTER_Y );
this->AddSubActor( &m_text );
m_Menu.Load(
THEME->GetPathTo(GRAPHIC_SELECT_STYLE_BACKGROUND),
THEME->GetPathTo(GRAPHIC_SELECT_STYLE_TOP_EDGE),
ssprintf("Use %c %c to select, then press START", char(1), char(2) ),
false, true, 40
);
this->AddSubActor( &m_Menu );
m_Menu.TweenOnScreenFromBlack( SM_None );
m_sound.Load( THEME->GetPathTo(SOUND_MENU_MUSIC) );
m_sound.SetPositionSeconds( -10 );
m_sound.Play();
//this->AddActor( &m_spr );
//this->AddSubActor( &m_spr );
}
@@ -38,12 +51,13 @@ void ScreenSandbox::Update( float fDeltaTime )
{
Screen::Update( fDeltaTime );
m_sound.Update( fDeltaTime );
m_text.SetText( ssprintf("%f", m_sound.GetPositionSeconds()) );
}
void ScreenSandbox::DrawPrimitives()
{
m_Menu.DrawBottomLayer();
Screen::DrawPrimitives();
m_Menu.DrawTopLayer();
}
void ScreenSandbox::Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI )