m_vpBGAnimations hasn't actually done anything in about a year (it's
never loaded); remove it. It's not useful, anyway: it gives no means to tween options when changing the selection.
This commit is contained in:
@@ -4,7 +4,6 @@
|
||||
#define SCREEN_SELECT_H
|
||||
|
||||
#include "ScreenWithMenuElements.h"
|
||||
#include "BGAnimation.h"
|
||||
#include "GameCommand.h"
|
||||
#include "CodeDetector.h"
|
||||
#include "ThemeMetric.h"
|
||||
@@ -29,7 +28,6 @@ protected:
|
||||
virtual int GetSelectionIndex( PlayerNumber pn ) = 0;
|
||||
virtual void UpdateSelectableChoices() = 0; // derived screens must handle this
|
||||
|
||||
vector<BGAnimation*> m_vpBGAnimations;
|
||||
vector<GameCommand> m_aGameCommands; // derived classes should look here for what choices are available
|
||||
|
||||
vector<CodeItem> m_aCodes;
|
||||
|
||||
Reference in New Issue
Block a user