m_vpBGAnimations hasn't actually done anything in about a year (it's

never loaded); remove it.  It's not useful, anyway: it gives no means to
tween options when changing the selection.
This commit is contained in:
Glenn Maynard
2005-01-15 18:50:52 +00:00
parent 29b2a6d22f
commit 314e801115
2 changed files with 0 additions and 26 deletions
-2
View File
@@ -4,7 +4,6 @@
#define SCREEN_SELECT_H
#include "ScreenWithMenuElements.h"
#include "BGAnimation.h"
#include "GameCommand.h"
#include "CodeDetector.h"
#include "ThemeMetric.h"
@@ -29,7 +28,6 @@ protected:
virtual int GetSelectionIndex( PlayerNumber pn ) = 0;
virtual void UpdateSelectableChoices() = 0; // derived screens must handle this
vector<BGAnimation*> m_vpBGAnimations;
vector<GameCommand> m_aGameCommands; // derived classes should look here for what choices are available
vector<CodeItem> m_aCodes;