load a RageSoundReader_PitchChange
This commit is contained in:
@@ -20,6 +20,7 @@
|
||||
#include "GameState.h"
|
||||
#include "song.h"
|
||||
#include "RageSoundReader_Chain.h"
|
||||
#include "RageSoundReader_PitchChange.h"
|
||||
#include "RageSoundManager.h"
|
||||
#include "RageLog.h"
|
||||
|
||||
@@ -123,7 +124,10 @@ void AutoKeysounds::FinishLoading()
|
||||
|
||||
pChain->Finish();
|
||||
|
||||
m_sSound.LoadSoundReader( pChain );
|
||||
/* Load a pitch shifter for the whole sound. */
|
||||
RageSoundReader_PitchChange *pRate = new RageSoundReader_PitchChange( pChain );
|
||||
|
||||
m_sSound.LoadSoundReader( pRate );
|
||||
}
|
||||
|
||||
void AutoKeysounds::Update( float fDelta )
|
||||
|
||||
Reference in New Issue
Block a user