PacDrive Order added w/information

This commit is contained in:
din
2023-03-15 19:22:48 -05:00
committed by teejusb
parent aedc9c1851
commit 2feaa6a90e
2 changed files with 95 additions and 30 deletions
+91 -26
View File
@@ -9,7 +9,7 @@ extern "C" {
#include <usb.h>
}
REGISTER_LIGHTS_DRIVER_CLASS( Linux_PacDrive );
REGISTER_LIGHTS_DRIVER_CLASS( LinuxPacDrive );
#define USB_DIR_OUT 0x00
#define USB_DIR_IN 0x80
@@ -45,7 +45,11 @@ struct USBInit
static struct USBInit g_USBInit;
LightsDriver_Linux_PacDrive::LightsDriver_Linux_PacDrive()
//Adds new preference to allow for different light wiring setups
static Preference<RString> g_sPacDriveLightOrdering("PacDriveLightOrdering", "openitg");
int iLightingOrder = 0;
LightsDriver_LinuxPacDrive::LightsDriver_LinuxPacDrive()
{
Device = NULL;
DeviceHandle = NULL;
@@ -55,46 +59,107 @@ LightsDriver_Linux_PacDrive::LightsDriver_Linux_PacDrive()
// clear all lights
WriteDevice( 0 );
RString lightOrder = g_sPacDriveLightOrdering.Get();
if (lightOrder.CompareNoCase("lumenar") == 0 || lightOrder.CompareNoCase("openitg") == 0) {
iLightingOrder = 1;
}
}
LightsDriver_Linux_PacDrive::~LightsDriver_Linux_PacDrive()
LightsDriver_LinuxPacDrive::~LightsDriver_LinuxPacDrive()
{
// clear all lights and close the connection
WriteDevice( 0 );
CloseDevice();
}
void LightsDriver_Linux_PacDrive::Set( const LightsState *ls )
void LightsDriver_LinuxPacDrive::Set( const LightsState *ls )
{
if ( !DeviceHandle ) return;
uint16_t outb = 0;
// This is original order from openitg-beta-2
if (ls->m_bCabinetLights[LIGHT_MARQUEE_UP_LEFT]) outb|=BIT(0);
if (ls->m_bCabinetLights[LIGHT_MARQUEE_UP_RIGHT]) outb|=BIT(1);
if (ls->m_bCabinetLights[LIGHT_MARQUEE_LR_LEFT]) outb|=BIT(2);
if (ls->m_bCabinetLights[LIGHT_MARQUEE_LR_RIGHT]) outb|=BIT(3);
switch (iLightingOrder) {
case 1:
//Sets the cabinet light values to follow LumenAR/OpenITG wiring standards
if (ls->m_bGameButtonLights[GameController_1][GAME_BUTTON_START]) outb|=BIT(4);
if (ls->m_bGameButtonLights[GameController_2][GAME_BUTTON_START]) outb|=BIT(5);
/*
* OpenITG PacDrive Order:
* Taken from LightsDriver_PacDrive::SetLightsMappings() in openitg.
*
* 0: Marquee UL
* 1: Marquee UR
* 2: Marquee DL
* 3: Marquee DR
*
* 4: P1 Button
* 5: P2 Button
*
* 6: Bass Left
* 7: Bass Right
*
* 8,9,10,11: P1 L R U D
* 12,13,14,15: P2 L R U D
*/
if (ls->m_bCabinetLights[LIGHT_BASS_LEFT]) outb|=BIT(6);
if (ls->m_bCabinetLights[LIGHT_BASS_RIGHT]) outb|=BIT(7);
if (ls->m_bCabinetLights[LIGHT_MARQUEE_UP_LEFT]) outb |= BIT(0);
if (ls->m_bCabinetLights[LIGHT_MARQUEE_UP_RIGHT]) outb |= BIT(1);
if (ls->m_bCabinetLights[LIGHT_MARQUEE_LR_LEFT]) outb |= BIT(2);
if (ls->m_bCabinetLights[LIGHT_MARQUEE_LR_RIGHT]) outb |= BIT(3);
if (ls->m_bGameButtonLights[GameController_1][GAME_BUTTON_START]) outb |= BIT(4);
if (ls->m_bGameButtonLights[GameController_2][GAME_BUTTON_START]) outb |= BIT(5);
//Most PacDrive/Cabinet setups only have *one* bass light, so mux them together here.
if (ls->m_bCabinetLights[LIGHT_BASS_LEFT] || ls->m_bCabinetLights[LIGHT_BASS_RIGHT]) outb |= BIT(6);
if (ls->m_bCabinetLights[LIGHT_BASS_LEFT] || ls->m_bCabinetLights[LIGHT_BASS_RIGHT]) outb |= BIT(7);
if (ls->m_bGameButtonLights[GameController_1][DANCE_BUTTON_LEFT]) outb |= BIT(8);
if (ls->m_bGameButtonLights[GameController_1][DANCE_BUTTON_RIGHT]) outb |= BIT(9);
if (ls->m_bGameButtonLights[GameController_1][DANCE_BUTTON_UP]) outb |= BIT(10);
if (ls->m_bGameButtonLights[GameController_1][DANCE_BUTTON_DOWN]) outb |= BIT(11);
if (ls->m_bGameButtonLights[GameController_2][DANCE_BUTTON_LEFT]) outb |= BIT(12);
if (ls->m_bGameButtonLights[GameController_2][DANCE_BUTTON_RIGHT]) outb |= BIT(13);
if (ls->m_bGameButtonLights[GameController_2][DANCE_BUTTON_UP]) outb |= BIT(14);
if (ls->m_bGameButtonLights[GameController_2][DANCE_BUTTON_DOWN]) outb |= BIT(15);
break;
case 0:
default:
//If all else fails, falls back to original order
//reference page 7
//http://www.peeweepower.com/stepmania/sm509pacdriveinfo.pdf
if (ls->m_bCabinetLights[LIGHT_MARQUEE_UP_LEFT]) outb |= BIT(0);
if (ls->m_bCabinetLights[LIGHT_MARQUEE_UP_RIGHT]) outb |= BIT(1);
if (ls->m_bCabinetLights[LIGHT_MARQUEE_LR_LEFT]) outb |= BIT(2);
if (ls->m_bCabinetLights[LIGHT_MARQUEE_LR_RIGHT]) outb |= BIT(3);
if (ls->m_bCabinetLights[LIGHT_BASS_LEFT] || ls->m_bCabinetLights[LIGHT_BASS_RIGHT]) outb |= BIT(4);
if (ls->m_bGameButtonLights[GameController_1][DANCE_BUTTON_LEFT]) outb |= BIT(5);
if (ls->m_bGameButtonLights[GameController_1][DANCE_BUTTON_RIGHT]) outb |= BIT(6);
if (ls->m_bGameButtonLights[GameController_1][DANCE_BUTTON_UP]) outb |= BIT(7);
if (ls->m_bGameButtonLights[GameController_1][DANCE_BUTTON_DOWN]) outb |= BIT(8);
if (ls->m_bGameButtonLights[GameController_1][GAME_BUTTON_START]) outb |= BIT(9);
if (ls->m_bGameButtonLights[GameController_2][DANCE_BUTTON_LEFT]) outb |= BIT(10);
if (ls->m_bGameButtonLights[GameController_2][DANCE_BUTTON_RIGHT]) outb |= BIT(11);
if (ls->m_bGameButtonLights[GameController_2][DANCE_BUTTON_UP]) outb |= BIT(12);
if (ls->m_bGameButtonLights[GameController_2][DANCE_BUTTON_DOWN]) outb |= BIT(13);
if (ls->m_bGameButtonLights[GameController_2][GAME_BUTTON_START]) outb |= BIT(14);
//Bit index 15 is unused.
break;
}
if (ls->m_bGameButtonLights[GameController_1][DANCE_BUTTON_LEFT]) outb|=BIT(8);
if (ls->m_bGameButtonLights[GameController_1][DANCE_BUTTON_RIGHT]) outb|=BIT(9);
if (ls->m_bGameButtonLights[GameController_1][DANCE_BUTTON_UP]) outb|=BIT(10);
if (ls->m_bGameButtonLights[GameController_1][DANCE_BUTTON_DOWN]) outb|=BIT(11);
if (ls->m_bGameButtonLights[GameController_2][DANCE_BUTTON_LEFT]) outb|=BIT(12);
if (ls->m_bGameButtonLights[GameController_2][DANCE_BUTTON_RIGHT]) outb|=BIT(13);
if (ls->m_bGameButtonLights[GameController_2][DANCE_BUTTON_UP]) outb|=BIT(14);
if (ls->m_bGameButtonLights[GameController_2][DANCE_BUTTON_DOWN]) outb|=BIT(15);
WriteDevice(outb);
}
void LightsDriver_Linux_PacDrive::FindDevice()
void LightsDriver_LinuxPacDrive::FindDevice()
{
if ( usb_find_busses() < 0 )
{
@@ -122,7 +187,7 @@ void LightsDriver_Linux_PacDrive::FindDevice()
Device = NULL;
}
void LightsDriver_Linux_PacDrive::OpenDevice()
void LightsDriver_LinuxPacDrive::OpenDevice()
{
CloseDevice();
@@ -178,7 +243,7 @@ void LightsDriver_Linux_PacDrive::OpenDevice()
}
}
void LightsDriver_Linux_PacDrive::WriteDevice(uint16_t out)
void LightsDriver_LinuxPacDrive::WriteDevice(uint16_t out)
{
if ( !DeviceHandle ) return;
@@ -197,7 +262,7 @@ void LightsDriver_Linux_PacDrive::WriteDevice(uint16_t out)
}
}
void LightsDriver_Linux_PacDrive::CloseDevice()
void LightsDriver_LinuxPacDrive::CloseDevice()
{
if ( !DeviceHandle )
return;
@@ -231,4 +296,4 @@ void LightsDriver_Linux_PacDrive::CloseDevice()
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
*/
@@ -9,11 +9,11 @@ extern "C" {
#define BIT(i) (1<<(i))
class LightsDriver_Linux_PacDrive: public LightsDriver
class LightsDriver_LinuxPacDrive: public LightsDriver
{
public:
LightsDriver_Linux_PacDrive();
~LightsDriver_Linux_PacDrive();
LightsDriver_LinuxPacDrive();
~LightsDriver_LinuxPacDrive();
void Set( const LightsState *ls );
private:
@@ -52,4 +52,4 @@ private:
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
*/