use Lua for difficulty colors

This commit is contained in:
Chris Danford
2005-03-16 08:21:25 +00:00
parent 063298de3d
commit 2fc7f14419
2 changed files with 17 additions and 6 deletions
@@ -4,6 +4,17 @@ function PlayerColor( pn )
return "1,1,1,1"
end
function DifficultyColor( dc )
if dc == DIFFICULTY_BEGINNER then return "0.0,0.9,1.0,1" end -- light blue
if dc == DIFFICULTY_EASY then return "0.9,0.9,0.0,1" end -- yellow
if dc == DIFFICULTY_MEDIUM then return "1,0.1.0,0.1,1" end -- light red
if dc == DIFFICULTY_HARD then return "0.2,1.0,0.2,1" end -- light green
if dc == DIFFICULTY_CHALLENGE then return "0.2,0.6,1.0,1" end -- blue
if dc == DIFFICULTY_EDIT then return "0.8,0.8,0.8,1" end -- gray
return "1,1,1,1"
end
-- (c) 2005 Chris Danford
-- All rights reserved.
--