fix DifficultyList colors not properly set when scrolling over Roulette
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@@ -299,9 +299,14 @@ void DifficultyList::SetFromGameState()
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row.m_dc = d;
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m_Lines[i].m_Meter.SetMeter( 3*(d), d );
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m_Lines[i].m_Number.SetText( "?" );
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m_Lines[i].m_Meter.SetFromMeterAndDifficulty( 3*(d), d );
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m_Lines[i].m_Description.SetText( GetDifficultyString(d) );
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m_Lines[i].m_Description.SetDiffuseColor( SONGMAN->GetDifficultyColor(d) );
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m_Lines[i].m_Number.SetZoomX(1);
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m_Lines[i].m_Number.SetDiffuseColor( SONGMAN->GetDifficultyColor(d) );
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m_Lines[i].m_Number.SetText( "?" );
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}
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}
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else
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