fix DifficultyList colors not properly set when scrolling over Roulette

This commit is contained in:
Chris Danford
2004-05-29 04:55:00 +00:00
parent 6ad780417e
commit 2fab068fe4
3 changed files with 17 additions and 11 deletions
+7 -2
View File
@@ -299,9 +299,14 @@ void DifficultyList::SetFromGameState()
row.m_dc = d;
m_Lines[i].m_Meter.SetMeter( 3*(d), d );
m_Lines[i].m_Number.SetText( "?" );
m_Lines[i].m_Meter.SetFromMeterAndDifficulty( 3*(d), d );
m_Lines[i].m_Description.SetText( GetDifficultyString(d) );
m_Lines[i].m_Description.SetDiffuseColor( SONGMAN->GetDifficultyColor(d) );
m_Lines[i].m_Number.SetZoomX(1);
m_Lines[i].m_Number.SetDiffuseColor( SONGMAN->GetDifficultyColor(d) );
m_Lines[i].m_Number.SetText( "?" );
}
}
else