Add m_ to StageStats and PlayerStageStats members. There are several methods of these classes with local variable names that are similar to the member names. m_ helps distinguish between those two types.

This commit is contained in:
Chris Danford
2006-11-14 11:13:21 +00:00
parent c86c218522
commit 2f7ac6aa3c
33 changed files with 552 additions and 543 deletions
+1 -1
View File
@@ -652,7 +652,7 @@ void ScreenSelectMusic::MenuStart( const InputEventPlus &input )
if( GAMESTATE->IsEventMode() )
i = max( 0, int(STATSMAN->m_vPlayedStageStats.size())-5 );
for( ; i < (int)STATSMAN->m_vPlayedStageStats.size(); ++i )
if( STATSMAN->m_vPlayedStageStats[i].vpPlayedSongs.back() == m_MusicWheel.GetSelectedSong() )
if( STATSMAN->m_vPlayedStageStats[i].m_vpPlayedSongs.back() == m_MusicWheel.GetSelectedSong() )
bIsRepeat = true;
/* Don't complain about repeats if the user didn't get to pick. */