Add m_ to StageStats and PlayerStageStats members. There are several methods of these classes with local variable names that are similar to the member names. m_ helps distinguish between those two types.
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@@ -213,7 +213,7 @@ void ScreenJukebox::Init()
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FOREACH_EnabledPlayer( p )
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{
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/* Reset the combo, in case ComboContinuesBetweenSongs is enabled. */
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STATSMAN->m_CurStageStats.m_player[p].iCurCombo = 0;
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STATSMAN->m_CurStageStats.m_player[p].m_iCurCombo = 0;
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if( GAMESTATE->m_bJukeboxUsesModifiers )
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{
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