Add m_ to StageStats and PlayerStageStats members. There are several methods of these classes with local variable names that are similar to the member names. m_ helps distinguish between those two types.
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@@ -82,8 +82,8 @@ void ScoreKeeperNormal::Load(
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iTotalPossibleGradePoints += this->GetPossibleGradePoints( rvPre, rvPost );
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}
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m_pPlayerStageStats->iPossibleDancePoints = iTotalPossibleDancePoints;
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m_pPlayerStageStats->iPossibleGradePoints = iTotalPossibleGradePoints;
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m_pPlayerStageStats->m_iPossibleDancePoints = iTotalPossibleDancePoints;
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m_pPlayerStageStats->m_iPossibleGradePoints = iTotalPossibleGradePoints;
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m_iScoreRemainder = 0;
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m_iCurToastyCombo = 0;
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@@ -183,7 +183,7 @@ void ScoreKeeperNormal::OnNextSong( int iSongInCourseIndex, const Steps* pSteps,
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m_iNumTapsAndHolds = pNoteData->GetNumRowsWithTapOrHoldHead() + pNoteData->GetNumHoldNotes();
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m_iPointBonus = m_iMaxPossiblePoints;
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m_pPlayerStageStats->iMaxScore = m_iMaxScoreSoFar;
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m_pPlayerStageStats->m_iMaxScore = m_iMaxScoreSoFar;
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/* MercifulBeginner shouldn't clamp weights in course mode, even if a beginner song
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* is in a course, since that makes PlayerStageStats::GetGrade hard. */
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@@ -222,8 +222,8 @@ static int GetScore(int p, int Z, int S, int n)
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void ScoreKeeperNormal::AddScore( TapNoteScore score )
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{
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int &iScore = m_pPlayerStageStats->iScore;
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int &iCurMaxScore = m_pPlayerStageStats->iCurMaxScore;
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int &iScore = m_pPlayerStageStats->m_iScore;
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int &iCurMaxScore = m_pPlayerStageStats->m_iCurMaxScore;
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/*
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Regular scoring:
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@@ -281,7 +281,7 @@ void ScoreKeeperNormal::AddScore( TapNoteScore score )
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const int Z = m_iMaxPossiblePoints/10;
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// Don't use a multiplier if the player has failed
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if( m_pPlayerStageStats->bFailed )
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if( m_pPlayerStageStats->m_bFailed )
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{
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iScore += p;
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// make score evenly divisible by 5
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@@ -294,8 +294,8 @@ void ScoreKeeperNormal::AddScore( TapNoteScore score )
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else
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{
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iScore += GetScore(p, Z, sum, m_iTapNotesHit);
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const int &iCurrentCombo = m_pPlayerStageStats->iCurCombo;
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m_pPlayerStageStats->iBonus += m_ComboBonusFactor[score] * iCurrentCombo;
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const int &iCurrentCombo = m_pPlayerStageStats->m_iCurCombo;
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m_pPlayerStageStats->m_iBonus += m_ComboBonusFactor[score] * iCurrentCombo;
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}
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/* Subtract the maximum this step could have been worth from the bonus. */
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@@ -305,7 +305,7 @@ void ScoreKeeperNormal::AddScore( TapNoteScore score )
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if ( m_iTapNotesHit == m_iNumTapsAndHolds && score >= TNS_W2 )
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{
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if( !m_pPlayerStageStats->bFailed )
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if( !m_pPlayerStageStats->m_bFailed )
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iScore += m_iPointBonus;
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if ( m_bIsLastSongInCourse )
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{
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@@ -338,14 +338,14 @@ void ScoreKeeperNormal::HandleTapScore( const TapNote &tn )
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TapNoteScore score = tn.result.tns;
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if( score == TNS_HitMine )
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{
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if( !m_pPlayerStageStats->bFailed )
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m_pPlayerStageStats->iActualDancePoints += TapNoteScoreToDancePoints( TNS_HitMine );
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m_pPlayerStageStats->iTapNoteScores[TNS_HitMine] += 1;
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if( !m_pPlayerStageStats->m_bFailed )
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m_pPlayerStageStats->m_iActualDancePoints += TapNoteScoreToDancePoints( TNS_HitMine );
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m_pPlayerStageStats->m_iTapNoteScores[TNS_HitMine] += 1;
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}
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NSMAN->ReportScore( m_pPlayerState->m_PlayerNumber, score,
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m_pPlayerStageStats->iScore,
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m_pPlayerStageStats->iCurCombo,
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m_pPlayerStageStats->m_iScore,
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m_pPlayerStageStats->m_iCurCombo,
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tn.result.fTapNoteOffset );
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}
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}
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@@ -363,14 +363,14 @@ void ScoreKeeperNormal::HandleTapRowScore( const NoteData &nd, int iRow, bool &b
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return;
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// Update dance points.
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if( !m_pPlayerStageStats->bFailed )
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m_pPlayerStageStats->iActualDancePoints += TapNoteScoreToDancePoints( scoreOfLastTap );
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if( !m_pPlayerStageStats->m_bFailed )
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m_pPlayerStageStats->m_iActualDancePoints += TapNoteScoreToDancePoints( scoreOfLastTap );
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// update judged row totals
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m_pPlayerStageStats->iTapNoteScores[scoreOfLastTap] += 1;
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m_pPlayerStageStats->m_iTapNoteScores[scoreOfLastTap] += 1;
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// increment the current total possible dance score
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m_pPlayerStageStats->iCurPossibleDancePoints += TapNoteScoreToDancePoints( TNS_W1 );
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m_pPlayerStageStats->m_iCurPossibleDancePoints += TapNoteScoreToDancePoints( TNS_W1 );
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//
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// Regular combo
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@@ -379,16 +379,16 @@ void ScoreKeeperNormal::HandleTapRowScore( const NoteData &nd, int iRow, bool &b
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if( scoreOfLastTap >= m_MinScoreToMaintainCombo )
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{
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bMissComboStopped = true;
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m_pPlayerStageStats->iCurMissCombo = 0;
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m_pPlayerStageStats->m_iCurMissCombo = 0;
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if( scoreOfLastTap >= m_MinScoreToContinueCombo )
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m_pPlayerStageStats->iCurCombo += iComboCountIfHit;
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m_pPlayerStageStats->m_iCurCombo += iComboCountIfHit;
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}
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else if( scoreOfLastTap < m_MinScoreToMaintainCombo )
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{
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bComboStopped = true;
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m_pPlayerStageStats->iCurCombo = 0;
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m_pPlayerStageStats->m_iCurCombo = 0;
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if( scoreOfLastTap == TNS_Miss )
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++m_pPlayerStageStats->iCurMissCombo;
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++m_pPlayerStageStats->m_iCurMissCombo;
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}
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AddScore( scoreOfLastTap ); // only score once per row
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@@ -433,8 +433,8 @@ void ScoreKeeperNormal::HandleTapRowScore( const NoteData &nd, int iRow, bool &b
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PlayerNumber pn = m_pPlayerState->m_PlayerNumber;
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float offset = NoteDataWithScoring::LastTapNoteWithResult( nd, iRow, pn ).result.fTapNoteOffset;
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NSMAN->ReportScore( pn, scoreOfLastTap,
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m_pPlayerStageStats->iScore,
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m_pPlayerStageStats->iCurCombo, offset );
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m_pPlayerStageStats->m_iScore,
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m_pPlayerStageStats->m_iCurCombo, offset );
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}
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@@ -443,14 +443,14 @@ void ScoreKeeperNormal::HandleHoldScore( const TapNote &tn )
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HoldNoteScore holdScore = tn.HoldResult.hns;
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// update dance points totals
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if( !m_pPlayerStageStats->bFailed )
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m_pPlayerStageStats->iActualDancePoints += HoldNoteScoreToDancePoints( holdScore );
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m_pPlayerStageStats->iCurPossibleDancePoints += HoldNoteScoreToDancePoints( HNS_Held );
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m_pPlayerStageStats->iHoldNoteScores[holdScore] ++;
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if( !m_pPlayerStageStats->m_bFailed )
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m_pPlayerStageStats->m_iActualDancePoints += HoldNoteScoreToDancePoints( holdScore );
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m_pPlayerStageStats->m_iCurPossibleDancePoints += HoldNoteScoreToDancePoints( HNS_Held );
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m_pPlayerStageStats->m_iHoldNoteScores[holdScore] ++;
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// increment the current total possible dance score
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m_pPlayerStageStats->iCurPossibleDancePoints += HoldNoteScoreToDancePoints( HNS_Held );
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m_pPlayerStageStats->m_iCurPossibleDancePoints += HoldNoteScoreToDancePoints( HNS_Held );
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if( holdScore == HNS_Held )
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AddScore( TNS_W1 );
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@@ -462,8 +462,8 @@ void ScoreKeeperNormal::HandleHoldScore( const TapNote &tn )
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NSMAN->ReportScore(
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pn,
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holdScore+TNS_W1,
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m_pPlayerStageStats->iScore,
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m_pPlayerStageStats->iCurCombo,
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m_pPlayerStageStats->m_iScore,
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m_pPlayerStageStats->m_iCurCombo,
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tn.result.fTapNoteOffset );
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}
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