Add m_ to StageStats and PlayerStageStats members. There are several methods of these classes with local variable names that are similar to the member names. m_ helps distinguish between those two types.

This commit is contained in:
Chris Danford
2006-11-14 11:13:21 +00:00
parent c86c218522
commit 2f7ac6aa3c
33 changed files with 552 additions and 543 deletions
+2 -2
View File
@@ -45,8 +45,8 @@ void ScoreDisplayNormal::SetScore( int iNewScore )
// score for subtracrive is MaxScore - score).
int iMaxScore = STATSMAN->m_CurStageStats.m_player[pn].iMaxScore;
int iCurMaxScore = STATSMAN->m_CurStageStats.m_player[pn].iCurMaxScore;
int iMaxScore = STATSMAN->m_CurStageStats.m_player[pn].m_iMaxScore;
int iCurMaxScore = STATSMAN->m_CurStageStats.m_player[pn].m_iCurMaxScore;
switch( m_pPlayerState->m_PlayerOptions.GetCurrent().m_ScoreDisplay )
{