Add m_ to StageStats and PlayerStageStats members. There are several methods of these classes with local variable names that are similar to the member names. m_ helps distinguish between those two types.

This commit is contained in:
Chris Danford
2006-11-14 11:13:21 +00:00
parent c86c218522
commit 2f7ac6aa3c
33 changed files with 552 additions and 543 deletions
+2 -2
View File
@@ -62,8 +62,8 @@ void ScoreDisplayCalories::PlayCommand( const RString &sCommandName )
void ScoreDisplayCalories::UpdateNumber()
{
float fCals =
STATSMAN->GetAccumPlayedStageStats().m_player[m_PlayerNumber].fCaloriesBurned +
STATSMAN->m_CurStageStats.m_player[m_PlayerNumber].fCaloriesBurned;
STATSMAN->GetAccumPlayedStageStats().m_player[m_PlayerNumber].m_fCaloriesBurned +
STATSMAN->m_CurStageStats.m_player[m_PlayerNumber].m_fCaloriesBurned;
SetTargetNumber( fCals );
}