Add m_ to StageStats and PlayerStageStats members. There are several methods of these classes with local variable names that are similar to the member names. m_ helps distinguish between those two types.

This commit is contained in:
Chris Danford
2006-11-14 11:13:21 +00:00
parent c86c218522
commit 2f7ac6aa3c
33 changed files with 552 additions and 543 deletions
+1 -1
View File
@@ -64,7 +64,7 @@ void LifeMeterBattery::Load( const PlayerState *pPlayerState, PlayerStageStats *
void LifeMeterBattery::OnSongEnded()
{
if( m_pPlayerStageStats->bFailed || m_iLivesLeft == 0 )
if( m_pPlayerStageStats->m_bFailed || m_iLivesLeft == 0 )
return;
if( m_iLivesLeft < GAMESTATE->m_SongOptions.GetSong().m_iBatteryLives )