Add m_ to StageStats and PlayerStageStats members. There are several methods of these classes with local variable names that are similar to the member names. m_ helps distinguish between those two types.

This commit is contained in:
Chris Danford
2006-11-14 11:13:21 +00:00
parent c86c218522
commit 2f7ac6aa3c
33 changed files with 552 additions and 543 deletions
+1 -1
View File
@@ -238,7 +238,7 @@ void LifeMeterBar::ChangeLife( float fDeltaLife )
}
/* If we've already failed, there's no point in letting them fill up the bar again. */
if( m_pPlayerStageStats->bFailed )
if( m_pPlayerStageStats->m_bFailed )
return;
switch( GAMESTATE->m_SongOptions.GetSong().m_DrainType )