Add m_ to StageStats and PlayerStageStats members. There are several methods of these classes with local variable names that are similar to the member names. m_ helps distinguish between those two types.

This commit is contained in:
Chris Danford
2006-11-14 11:13:21 +00:00
parent c86c218522
commit 2f7ac6aa3c
33 changed files with 552 additions and 543 deletions
+1 -1
View File
@@ -81,7 +81,7 @@ void HoldJudgment::HandleMessage( const Message &msg )
{
ASSERT( m_mpToTrack != MultiPlayer_Invalid );
if( msg == enum_add2(Message_ShowHoldJudgmentMuliPlayerP1,m_mpToTrack) )
SetHoldJudgment( STATSMAN->m_CurStageStats.m_multiPlayer[m_mpToTrack].hnsLast );
SetHoldJudgment( STATSMAN->m_CurStageStats.m_multiPlayer[m_mpToTrack].m_hnsLast );
ActorFrame::HandleMessage( msg );
}