[loading window] .hgeol

This commit is contained in:
Jason Felds
2011-06-05 10:06:44 -04:00
parent 98204d5b56
commit 2f33ead363
+21 -21
View File
@@ -1,21 +1,21 @@
#include "arch/LoadingWindow/LoadingWindow.h"
#include "BitmapText.h"
#include "RageTimer.h"
#include "global.h"
#include "ActorFrame.h"
class InGameLoadingWindow: public LoadingWindow, public ActorFrame {
public:
InGameLoadingWindow();
~InGameLoadingWindow();
void SetText( RString str );
void Update ( float delta );
private:
bool textChanged;
RString currentText;
BitmapText m_Text;
};
#include "arch/LoadingWindow/LoadingWindow.h"
#include "BitmapText.h"
#include "RageTimer.h"
#include "global.h"
#include "ActorFrame.h"
class InGameLoadingWindow: public LoadingWindow, public ActorFrame {
public:
InGameLoadingWindow();
~InGameLoadingWindow();
void SetText( RString str );
void Update ( float delta );
private:
bool textChanged;
RString currentText;
BitmapText m_Text;
};