Fix ScreenEdit recording clipping.
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-1
@@ -777,7 +777,7 @@ void ScreenEdit::Init()
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m_NoteDataRecord.SetNumTracks( m_NoteDataEdit.GetNumTracks() );
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m_NoteDataRecord.SetNumTracks( m_NoteDataEdit.GetNumTracks() );
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m_NoteFieldRecord.SetXY( RECORD_X, RECORD_Y );
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m_NoteFieldRecord.SetXY( RECORD_X, RECORD_Y );
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m_NoteFieldRecord.Init( GAMESTATE->m_pPlayerState[PLAYER_1], PLAYER_HEIGHT );
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m_NoteFieldRecord.Init( GAMESTATE->m_pPlayerState[PLAYER_1], PLAYER_HEIGHT );
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m_NoteFieldRecord.Load( &m_NoteDataRecord, -(int)SCREEN_HEIGHT/2, (int)SCREEN_HEIGHT/2 );
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m_NoteFieldRecord.Load( &m_NoteDataRecord, -120, 425 );
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this->AddChild( &m_NoteFieldRecord );
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this->AddChild( &m_NoteFieldRecord );
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m_EditState = EditState_Invalid;
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m_EditState = EditState_Invalid;
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