From 2f1b98a7d7a1a0885a6dda53a0d483575a8e6d8f Mon Sep 17 00:00:00 2001 From: Colby Klein Date: Tue, 17 May 2011 21:07:52 -0700 Subject: [PATCH] Fix ScreenEdit recording clipping. --- src/ScreenEdit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ScreenEdit.cpp b/src/ScreenEdit.cpp index effa890fa0..99e5f0b69e 100644 --- a/src/ScreenEdit.cpp +++ b/src/ScreenEdit.cpp @@ -777,7 +777,7 @@ void ScreenEdit::Init() m_NoteDataRecord.SetNumTracks( m_NoteDataEdit.GetNumTracks() ); m_NoteFieldRecord.SetXY( RECORD_X, RECORD_Y ); m_NoteFieldRecord.Init( GAMESTATE->m_pPlayerState[PLAYER_1], PLAYER_HEIGHT ); - m_NoteFieldRecord.Load( &m_NoteDataRecord, -(int)SCREEN_HEIGHT/2, (int)SCREEN_HEIGHT/2 ); + m_NoteFieldRecord.Load( &m_NoteDataRecord, -120, 425 ); this->AddChild( &m_NoteFieldRecord ); m_EditState = EditState_Invalid;