removed the ugly debugging code
I still don't know how to make LOG->Trace work so I just use fprintf. Just forgot to remove it before last commit.
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@@ -436,7 +436,6 @@ bool SSCLoader::LoadFromSimfile( const RString &sPath, Song &out, bool bFromCach
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if( keysounds.length() >= 2 && keysounds.substr(0, 2) == "\\#" )
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if( keysounds.length() >= 2 && keysounds.substr(0, 2) == "\\#" )
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keysounds = keysounds.substr(1);
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keysounds = keysounds.substr(1);
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split( keysounds, ",", out.m_vsKeysoundFile );
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split( keysounds, ",", out.m_vsKeysoundFile );
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fprintf(stderr, "%s : %d\n", sPath.c_str(), out.m_vsKeysoundFile.size());
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}
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}
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// Attacks loaded from file
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// Attacks loaded from file
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