escape # in first keysound entry, fixed ADPCM reader and make PMS load more correctly.

- [NoteField] fix build warnings, and change the maximum number of displayed notes
  after the receptor to 64.
- [Player] fix build warnings.
- [NotesLoaderSSC, NotesWriterSSC] The MSD file reader seems to treat # that comes
  directly after : as new tag, and as many PMS and BMS files has keysounds which filename
  starts with #, so it looks like this: #KEYSOUNDS:#bgm.wav,01.wav,02.wav,..
  The MSD parser will see it as 2 different tags. So I added a backslash in front of the
  # sign if it's at the start when saving and remove it when loading.
- [RageSoundReader_WAV] ADPCM now works very well and doesn't return error when
  end of file is reached anymore.
- [Steps] Use BMS loader when loading the note data.
This commit is contained in:
Thai Pangsakulyanont
2011-11-11 18:40:34 +07:00
parent a4c7355c78
commit 248504f275
6 changed files with 21 additions and 15 deletions
+3 -3
View File
@@ -673,7 +673,7 @@ void NoteField::DrawBGChangeText( const float fBeat, const RString sNewBGName )
m_textMeasureNumber.Draw();
}
CacheNoteStat GetNumNotesFromBeginning( const PlayerState *pPlayerState, float beat )
static CacheNoteStat GetNumNotesFromBeginning( const PlayerState *pPlayerState, float beat )
{
// XXX: I realized that I have copied and pasted my binary search code 3 times already.
// how can we abstract this?
@@ -700,7 +700,7 @@ CacheNoteStat GetNumNotesFromBeginning( const PlayerState *pPlayerState, float b
return dummy;
}
int GetNumNotesRange( const PlayerState* pPlayerState, float fLow, float fHigh )
static int GetNumNotesRange( const PlayerState* pPlayerState, float fLow, float fHigh )
{
CacheNoteStat low = GetNumNotesFromBeginning( pPlayerState, fLow );
CacheNoteStat high = GetNumNotesFromBeginning( pPlayerState, fHigh );
@@ -720,7 +720,7 @@ float FindFirstDisplayedBeat( const PlayerState* pPlayerState, int iDrawDistance
}
const int NUM_ITERATIONS = 24;
const int MAX_NOTES_AFTER = 32;
const int MAX_NOTES_AFTER = 64;
float fFirstBeatToDraw = fLow;
+5 -1
View File
@@ -432,7 +432,11 @@ bool SSCLoader::LoadFromSimfile( const RString &sPath, Song &out, bool bFromCach
else if( sValueName=="KEYSOUNDS" )
{
split( sParams[1], ",", out.m_vsKeysoundFile );
RString keysounds = sParams[1];
if( keysounds.length() >= 2 && keysounds.substr(0, 2) == "\\#" )
keysounds = keysounds.substr(1);
split( keysounds, ",", out.m_vsKeysoundFile );
fprintf(stderr, "%s : %d\n", sPath.c_str(), out.m_vsKeysoundFile.size());
}
// Attacks loaded from file
+6
View File
@@ -303,6 +303,12 @@ static void WriteGlobalTags( RageFile &f, const Song &out )
f.Write( "#KEYSOUNDS:" );
for( unsigned i=0; i<out.m_vsKeysoundFile.size(); i++ )
{
// some keysound files has the first sound that starts with #,
// which makes MsdFile fail parsing the whole declaration.
// in this case, add a backslash at the front
// (#KEYSOUNDS:\#bgm.wav,01.wav,02.wav,..) and handle that on load.
if( i == 0 && out.m_vsKeysoundFile[i].size() > 0 && out.m_vsKeysoundFile[i][0] == '#' )
f.Write("\\");
f.Write( out.m_vsKeysoundFile[i] );
if( i != out.m_vsKeysoundFile.size()-1 )
f.Write( "," );
+1 -1
View File
@@ -1441,7 +1441,7 @@ void Player::UpdateHoldNotes( int iSongRow, float fDeltaTime, vector<TrackRowTap
// Possibly fixed.
if( tn.iKeysoundIndex >= 0 && tn.iKeysoundIndex < (int) m_vKeysounds.size() )
{
float factor = (tn.subType == TapNote::hold_head_roll ? 2.0 * fLifeFraction : 10.0f * fLifeFraction - 8.5f);
float factor = (tn.subType == TapNote::hold_head_roll ? 2.0f * fLifeFraction : 10.0f * fLifeFraction - 8.5f);
// todo: Make sure the player's volume settings are respected. -aj
m_vKeysounds[tn.iKeysoundIndex].SetProperty ("Volume", max(0.0f, min(1.0f, factor)));
}
+5 -5
View File
@@ -250,6 +250,10 @@ public:
ASSERT_M( m_iBufferUsed == m_iBufferAvail, ssprintf("%i", m_iBufferUsed) );
m_iBufferUsed = m_iBufferAvail = 0;
m_sError = "";
if( m_File.Tell() >= m_WavData.m_iDataChunkSize+m_WavData.m_iDataChunkPos || m_File.AtEOF() )
return true; /* past the data chunk */
int8_t iPredictor[2];
int16_t iDelta[2], iSamp1[2], iSamp2[2];
@@ -265,9 +269,6 @@ public:
if( m_sError.size() != 0 )
return false;
if( m_File.Tell() >= m_WavData.m_iDataChunkSize+m_WavData.m_iDataChunkPos || m_File.AtEOF() )
return true; /* past the data chunk */
float *pBuffer = m_pBuffer;
int iCoef1[2], iCoef2[2];
for( int i = 0; i < m_WavData.m_iChannels; ++i )
@@ -410,7 +411,7 @@ public:
{
const int iByte = iBlock*m_WavData.m_iBlockAlign;
if( iByte > m_WavData.m_iDataChunkSize )
if( iByte >= m_WavData.m_iDataChunkSize )
{
/* Past EOF. */
SetEOF();
@@ -419,7 +420,6 @@ public:
m_File.Seek( iByte+m_WavData.m_iDataChunkPos );
}
m_sError = ""; // please forget my errors, let's read again
if( !DecodeADPCMBlock() )
return -1;
+1 -5
View File
@@ -130,14 +130,10 @@ bool Steps::GetNoteDataFromSimfile()
{
return KSFLoader::LoadNoteDataFromSimfile(stepFile, *this);
}
else if (extension == "bms" || extension == "bml" || extension == "bme")
else if (extension == "bms" || extension == "bml" || extension == "bme" || extension == "pms")
{
return BMSLoader::LoadNoteDataFromSimfile(stepFile, *this);
}
else if (extension == "pms")
{
return PMSLoader::LoadNoteDataFromSimfile(stepFile, *this);
}
return false;
}