add Lua functions
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@@ -16,6 +16,8 @@ static const CString DifficultyNames[NUM_DIFFICULTIES] = {
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XToString( Difficulty, NUM_DIFFICULTIES );
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XToString( Difficulty, NUM_DIFFICULTIES );
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XToThemedString( Difficulty, NUM_DIFFICULTIES );
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XToThemedString( Difficulty, NUM_DIFFICULTIES );
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LuaFunction_Int( DifficultyToThemedString, DifficultyToThemedString((Difficulty)a1) );
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/* We prefer the above names; recognize a number of others, too. (They'l
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/* We prefer the above names; recognize a number of others, too. (They'l
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* get normalized when written to SMs, etc.) */
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* get normalized when written to SMs, etc.) */
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Difficulty StringToDifficulty( const CString& sDC )
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Difficulty StringToDifficulty( const CString& sDC )
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@@ -70,6 +72,8 @@ XToString( CourseDifficulty, NUM_DIFFICULTIES );
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XToThemedString( CourseDifficulty, NUM_DIFFICULTIES );
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XToThemedString( CourseDifficulty, NUM_DIFFICULTIES );
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StringToX( CourseDifficulty );
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StringToX( CourseDifficulty );
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LuaFunction_Int( CourseDifficultyToThemedString, CourseDifficultyToThemedString((CourseDifficulty)a1) );
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CourseDifficulty GetNextShownCourseDifficulty( CourseDifficulty cd )
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CourseDifficulty GetNextShownCourseDifficulty( CourseDifficulty cd )
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{
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{
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for( CourseDifficulty d=(CourseDifficulty)(cd+1); d<NUM_DIFFICULTIES; ((int&)d)++ )
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for( CourseDifficulty d=(CourseDifficulty)(cd+1); d<NUM_DIFFICULTIES; ((int&)d)++ )
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