Switch remaining CMaps to std::map.
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@@ -32,19 +32,13 @@ FontManager::FontManager()
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FontManager::~FontManager()
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{
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// delete all textures
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POSITION pos = m_mapPathToFont.GetStartPosition();
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CString sFontFilePath;
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Font* pFont;
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while( pos != NULL ) // iterate over all k/v pairs in map
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for( std::map<CString, Font*>::iterator i = m_mapPathToFont.begin();
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i != m_mapPathToFont.end(); ++i)
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{
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m_mapPathToFont.GetNextAssoc( pos, sFontFilePath, pFont );
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LOG->Trace( "FONT LEAK: '%s', RefCount = %d.", sFontFilePath, pFont->m_iRefCount );
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Font* pFont = i->second;
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LOG->Trace( "FONT LEAK: '%s', RefCount = %d.", i->first, pFont->m_iRefCount );
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SAFE_DELETE( pFont );
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}
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m_mapPathToFont.RemoveAll();
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}
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@@ -65,9 +59,10 @@ Font* FontManager::LoadFont( CString sFontOrTextureFilePath, CString sChars )
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Font* pFont = NULL;
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if( m_mapPathToFont.Lookup( sFontOrTextureFilePath, pFont ) ) // if the texture already exists in the map
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{
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std::map<CString, Font*>::iterator p = m_mapPathToFont.find(sFontOrTextureFilePath);
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if(p != m_mapPathToFont.end()) {
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// LOG->Trace( ssprintf("FontManager: The Font '%s' now has %d references.", sFontFilePath, pFont->m_iRefCount) );
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pFont=p->second;
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pFont->m_iRefCount++;
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}
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else // the texture is not already loaded
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@@ -82,7 +77,7 @@ Font* FontManager::LoadFont( CString sFontOrTextureFilePath, CString sChars )
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// LOG->Trace( "FontManager: Loading '%s' from disk.", sFontFilePath);
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m_mapPathToFont.SetAt( sFontOrTextureFilePath, pFont );
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m_mapPathToFont[sFontOrTextureFilePath] = pFont;
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}
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return pFont;
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@@ -93,12 +88,7 @@ bool FontManager::IsFontLoaded( CString sFontFilePath )
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{
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sFontFilePath.MakeLower();
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Font* pFont;
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if( m_mapPathToFont.Lookup( sFontFilePath, pFont ) ) // if the texture exists in the map
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return true;
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else
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return false;
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return m_mapPathToFont.find(sFontFilePath) != m_mapPathToFont.end();
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}
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void FontManager::UnloadFont( CString sFontFilePath )
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@@ -114,25 +104,20 @@ void FontManager::UnloadFont( CString sFontFilePath )
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}
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Font* pFont;
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if( m_mapPathToFont.Lookup( sFontFilePath, pFont ) ) // if the texture exists in the map
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{
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pFont->m_iRefCount--;
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if( pFont->m_iRefCount == 0 ) // there are no more references to this texture
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{
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// LOG->Trace( "FontManager: '%s' will be deleted. It has %d references.", sFontFilePath, pFont->m_iRefCount );
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SAFE_DELETE( pFont ); // free the texture
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m_mapPathToFont.RemoveKey( sFontFilePath ); // and remove the key in the map
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}
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else
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{
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// LOG->Trace( ssprintf("FontManager: '%s' will not be deleted. It still has %d references.", sFontFilePath, pFont->m_iRefCount) );
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}
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}
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else // lookup failed
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{
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std::map<CString, Font*>::iterator p = m_mapPathToFont.find(sFontFilePath);
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if(p == m_mapPathToFont.end())
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throw RageException( ssprintf("Tried to Unload a font that wasn't loaded. '%s'", sFontFilePath) );
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pFont=p->second;
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pFont->m_iRefCount--;
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if( pFont->m_iRefCount != 0 )
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{
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// LOG->Trace( ssprintf("FontManager: '%s' will not be deleted. It still has %d references.", sFontFilePath, pFont->m_iRefCount) );
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return;
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}
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// There are no more references to this texture.
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// LOG->Trace( "FontManager: '%s' will be deleted. It has %d references.", sFontFilePath, pFont->m_iRefCount );
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SAFE_DELETE( pFont ); // free the texture
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m_mapPathToFont.erase( p ); // and remove the key in the map
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}
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