Add ReloadScreen().
This commit is contained in:
@@ -161,7 +161,7 @@ void ScreenOptionsManageEditSteps::HandleScreenMessage( const ScreenMessage SM )
|
||||
return;
|
||||
}
|
||||
|
||||
SCREENMAN->SetNewScreen( this->m_sName ); // reload
|
||||
ReloadScreen();
|
||||
}
|
||||
}
|
||||
else if( SM == SM_BackFromDelete )
|
||||
@@ -174,7 +174,7 @@ void ScreenOptionsManageEditSteps::HandleScreenMessage( const ScreenMessage SM )
|
||||
FILEMAN->Remove( pSteps->GetFilename() );
|
||||
SONGMAN->DeleteSteps( pSteps );
|
||||
GAMESTATE->m_pCurSteps[PLAYER_1].Set( NULL );
|
||||
SCREENMAN->SetNewScreen( this->m_sName ); // reload
|
||||
ReloadScreen();
|
||||
}
|
||||
}
|
||||
else if( SM == SM_BackFromContextMenu )
|
||||
|
||||
Reference in New Issue
Block a user