Revert parts of RandomVanish code.
It was never the logic that was busted. Just the noteskins.
This commit is contained in:
@@ -2975,10 +2975,6 @@ void Player::RandomizeNotes( int iNoteRow )
|
|||||||
|
|
||||||
const int iSwapWith = RandomInt( iNumOfTracks );
|
const int iSwapWith = RandomInt( iNumOfTracks );
|
||||||
|
|
||||||
// Make sure we're not swapping with ourselves.
|
|
||||||
if( t == iSwapWith )
|
|
||||||
continue;
|
|
||||||
|
|
||||||
// Make sure this is empty.
|
// Make sure this is empty.
|
||||||
if( m_NoteData.FindTapNote(iSwapWith, iNewNoteRow) != m_NoteData.end(iSwapWith) )
|
if( m_NoteData.FindTapNote(iSwapWith, iNewNoteRow) != m_NoteData.end(iSwapWith) )
|
||||||
continue;
|
continue;
|
||||||
|
|||||||
Reference in New Issue
Block a user